William Goh (Joondalup IT TAFE)'s Forum Threads
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| How do I create rain in Torque TGEA_1_7_1? | William Goh (Joondalup IT TAFE) | 1 | 05/22/2009 (6:18 am) |
Torque in Education
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Creating rain in torque TGEA_1_7_1 | William Goh (Joondalup IT TAFE) | 2 | 05/28/2009 (8:08 am) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| How to export 3DsMAX object to Torque | William Goh (Joondalup IT TAFE) | 1 | 05/22/2009 (5:22 am) |
Game Design and Creative Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| How do you do Cube Mapping on Torque Advanced Engine? | William Goh (Joondalup IT TAFE) | 1 | 06/12/2009 (5:58 pm) |
| How to make Orc (Character you control) invisible? | William Goh (Joondalup IT TAFE) | 2 | 06/02/2009 (10:35 am) |
| How to get a Triggered Particle Effect? | William Goh (Joondalup IT TAFE) | 2 | 05/22/2009 (6:30 am) |
| How do you export a model from 3DsMAX? | William Goh (Joondalup IT TAFE) | 2 | 05/22/2009 (5:59 am) |
| Is this considered a change to the Particle Effects of the Crossbow? | William Goh (Joondalup IT TAFE) | 1 | 05/22/2009 (12:22 am) |
| How do you export objects from 3DsMAX then apply a Cube Mapping to it in TGEA_1_7_1 | William Goh (Joondalup IT TAFE) | 1 | 05/20/2009 (8:52 am) |
| Chimney Smoke Emitter black colour | William Goh (Joondalup IT TAFE) | 1 | 05/20/2009 (6:24 am) |
| How to add in Lightning | William Goh (Joondalup IT TAFE) | 2 | 05/15/2009 (12:04 am) |
| Adding Precipitation Effects | William Goh (Joondalup IT TAFE) | 8 | 04/21/2009 (3:38 pm) |