Giovanni Bazzoni's Forum Threads
Torque 3D for the iPhone (Private)
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| How to use compressed textures? | Giovanni Bazzoni | 2 | 05/12/2009 (8:25 pm) |
| Xcode: Changing a script implies a complete rebuild | Giovanni Bazzoni | 6 | 05/05/2009 (4:14 pm) |
| BUG: Starter racing kit on "beta 2 fixed" missing and it has got poor fps | Giovanni Bazzoni | 3 | 04/23/2009 (8:48 am) |
| testForInControl in playgui.cs ( Beta2 multitouch ) | Giovanni Bazzoni | 0 | 04/20/2009 (9:07 am) |
| BUG: multitouch code is dirty | Giovanni Bazzoni | 0 | 04/20/2009 (9:02 am) |
| BUG: init of iPhoneGLVideo.mm | Giovanni Bazzoni | 0 | 04/20/2009 (8:55 am) |
| iTGE and terrain size | Giovanni Bazzoni | 0 | 04/01/2009 (6:38 am) |
| OS 3.0 vs OS 2.2.x | Giovanni Bazzoni | 0 | 03/31/2009 (1:01 am) |
| Extimation of iTGE performance | Giovanni Bazzoni | 3 | 03/30/2009 (2:49 am) |
| Exist in Torque a "#define" or global to detect that script is running on iPhone | Giovanni Bazzoni | 2 | 03/30/2009 (12:27 am) |
| How to make running the starter.racing (Beta2) | Giovanni Bazzoni | 10 | 03/27/2009 (3:28 pm) |
| Compressed audio | Giovanni Bazzoni | 0 | 03/27/2009 (3:17 am) |