Game Development Community

Steve Acaster's Forum Threads

Torque Game Engine

Topic Author Replies Last Post
Level Specific Script - TGE/A Steve Acaster 0 02/22/2010 (8:24 pm)

Torque Game Engine Advanced

Topic Author Replies Last Post
NonBug: Weapon Sound Clipping in 1.8.1 Steve Acaster 22 06/23/2009 (10:00 pm)
FIX: Diffuse Texture DDS format fails on player Steve Acaster 10 05/05/2009 (10:09 am)
BUG: Normal Map DDS not supported in 1.8.1 Steve Acaster 5 05/04/2009 (11:15 pm)
Polysoup, LOD and Collision for an AI Steve Acaster 2 04/15/2009 (5:12 pm)
Material Weapon Namespace error/fix Steve Acaster 0 02/22/2009 (3:40 pm)
Compile fatal error 1.8 - missing files Steve Acaster 8 01/15/2009 (7:53 pm)
Blinking Shader Maps Steve Acaster 0 01/11/2009 (8:16 pm)
Console error: Couldn't find shader Steve Acaster 3 07/31/2008 (7:38 am)

Artist Corner

Topic Author Replies Last Post
Various Texture Tutorials Steve Acaster 1 08/03/2010 (3:47 am)
Blender: 0.964 Exporter: LODs Mangle Animations Steve Acaster 0 01/25/2010 (11:50 pm)
Blender to Collada to T3D Does Work Steve Acaster 6 10/20/2009 (11:01 pm)
Normal map and DDS Steve Acaster 16 09/18/2009 (2:14 am)
ArtWeaver - Open Source Steve Acaster 5 11/11/2008 (11:22 am)
MakeHuman GPL Model Creator Steve Acaster 0 10/14/2008 (5:22 pm)

General Discussion

Topic Author Replies Last Post
%obj.getPosition + 0 0 5 units extra z axis? Steve Acaster 2 01/25/2010 (6:09 pm)
T3D = end of DIF? Steve Acaster 10 01/11/2010 (7:32 am)
Triple A games ... by what benchmark? Steve Acaster 21 12/25/2009 (4:33 pm)
PC Piracy Charts Steve Acaster 55 01/24/2009 (7:00 am)

Hardware Issues

Topic Author Replies Last Post
Video Driver and fps Steve Acaster 5 10/19/2008 (5:46 am)

Technical Issues

Topic Author Replies Last Post
3D Math Madness: Get Transform from Position and Vector? Result! Steve Acaster 7 04/15/2011 (2:35 pm)
Get New Position From Rotated Vector ? -- brain is mush Steve Acaster 3 03/11/2011 (12:07 pm)
ContainerFindFirst - distance based? Steve Acaster 3 05/14/2008 (6:44 am)
OnStuck and Dynamic Avoidance Steve Acaster 9 04/07/2008 (4:33 pm)
Scheduling and Prime Numbers Steve Acaster 8 03/17/2008 (4:08 pm)

Site Feedback

Topic Author Replies Last Post
Broken Links To Demo Audio On "Ambient Sounds" Product Steve Acaster 2 02/09/2012 (4:26 pm)
Decal Art Pack Product Page Fails Steve Acaster 7 12/04/2011 (12:20 am)
Bad Formating On Products Addons Page - RESOLVED (GGC-972) Steve Acaster 2 09/06/2011 (11:18 am)
T3D Minimum Requirements Where? Steve Acaster 2 08/19/2011 (12:46 pm)
T3D 1.1 Final FMod Headers Newer Than GG Fmod Download Steve Acaster 2 08/01/2011 (6:08 am)
Online Docs Links 404 - Resolved Steve Acaster 5 06/20/2011 (2:48 pm)
T3D Demo Download Button is Wrong Link Steve Acaster 0 06/05/2011 (9:31 am)
Resource submit says 5000 words okay - but only allows 2000 Steve Acaster 1 04/27/2011 (3:06 pm)
Broken Links in online Documentation Steve Acaster 0 10/29/2010 (3:01 pm)
Vanishing Static Mouse Steve Acaster 3 03/28/2010 (9:02 pm)
Long Threads Get Buggy Posts + 20 pages Steve Acaster 2 03/19/2010 (10:32 am)
Mark All As Read - not functioning Steve Acaster 5 02/23/2010 (6:22 pm)
Edit throws commas into tags Steve Acaster 1 05/23/2009 (9:23 am)
Post log time inaccurate Steve Acaster 0 04/06/2009 (8:26 am)

Constructor

Topic Author Replies Last Post
Map2dif_TGEA NULL fix Steve Acaster 0 01/19/2009 (1:31 pm)
Export Bug without Brush Secelction Steve Acaster 2 12/21/2008 (1:21 pm)

Torque 3D (Private)

Topic Author Replies Last Post
T3D 1.1 Final - FileObject OpenForRead Fails - w/suggest Fix(ish) - LOGGED (THREED-3158) Steve Acaster 2 01/11/2012 (12:17 pm)
T3D 1.1Beta3 - Black Line Rendering Objects at MaxDistance Through Fog - RESOLVED Steve Acaster 11 11/16/2011 (1:52 pm)
T3D 1.1 Final - getDynamicField() Returns Strange Extra Characters [NOT A BUG] Steve Acaster 3 11/02/2011 (5:15 pm)
T3D 1.1 Preview - Many Object/Ghosts Causes FUBAR with Ai - LOGGED (THREED-1780) Steve Acaster 8 10/21/2011 (4:47 am)
T3D 1.1 Final - Slowing Ai Think They're Stuck - w/Fix - RESOLVED (THREED-1977) Steve Acaster 9 10/08/2011 (11:38 am)
T3D 1.1 Final - Dead Ai Call onMoveStuck w/Fix - RESOLVED (THREED-1976) Steve Acaster 3 10/08/2011 (10:58 am)
T3D 1.1 Final - Ai Cannot Start AiPath w/Fix - RESOLVED (THREED-1975) Steve Acaster 4 10/08/2011 (10:44 am)
T3D 1.1 Preview - SpawnSphere SpawnScript Inserts Characters - RESOLVED (THREED-1762) Steve Acaster 2 10/07/2011 (2:51 pm)
T3D 1.1 Beta 3 - EyePoint Does Not Update With Player Pose - RESOLVED Steve Acaster 27 10/06/2011 (4:25 pm)
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