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Game Development Community

Game Mechanics Kit

Topic Author Replies Last Post
Implementing "Death View" Aleksander Elvemo 8 10/31/2009 (10:29 am)
Active AI Randy Hearn (Magnum) 5 10/29/2009 (12:03 am)
Bullet 2.75 library use? Ron Nelson 4 10/27/2009 (8:39 am)
GMK_Vehicles vs ragdolls and physics objects ? Akiraa 3 10/25/2009 (1:45 pm)
AI Perception not working Alexander B 2 10/25/2009 (5:45 am)
GMK 1.2.5 T3D 1.0 Physx error Afan Olovcic 1 10/17/2009 (4:54 pm)
T3D Chris Sargent 6 10/16/2009 (7:11 am)
GMK + T3D + Collada Roland Stralberg 4 10/13/2009 (4:11 pm)
Ragdoll Only Kit Donnie Hutson Jr 1 10/13/2009 (10:13 am)
New Idea GMK GUI (Graphical user interface) Kit Kory Imaginism 0 10/11/2009 (6:41 pm)
Buoyancy? Ron Nelson 0 10/06/2009 (1:14 pm)
GMK Dependency upon physics integration???? Sean Brady 2 10/02/2009 (3:01 pm)
GMK model files in max format? please? deepscratch 7 10/01/2009 (10:31 pm)
SVN Randy Hearn (Magnum) 1 10/01/2009 (9:02 pm)
GMK 1.2.4 Installation Error Boğaz Harbi 22 10/01/2009 (4:15 am)
Strangeness with Ragdolls Aleksander Elvemo 5 09/30/2009 (6:29 pm)
Seperation of objectTypes Ron Nelson 1 09/29/2009 (7:44 pm)
Templates Wont Show Up? Matt Young 2 09/22/2009 (6:09 pm)
Loading new mission through trigger Alexander B 4 09/20/2009 (4:03 pm)
i cant eyevec cheak DTS Model Enel 4 09/11/2009 (9:36 am)
compiling compilcations Greg Cate 10 09/11/2009 (8:01 am)
Vehicles in GMK in the future? Ron Nelson 1 09/04/2009 (8:16 am)
how about make pathshape in GMK!? Enel 5 09/02/2009 (8:20 am)
Using the GMK with the BG Cliff Kit Ron Nelson 5 08/31/2009 (11:35 pm)
Beta 5 ? Haru Ruben 15 08/27/2009 (5:28 pm)
Adding new AI Stephen 1 08/26/2009 (11:54 am)
Linking Key Item To A Locked Door Peter Churness 6 08/24/2009 (3:04 pm)
GMK on Mac Yuri Dobronravin 5 08/21/2009 (8:32 am)
Physics Not Working Luke Hopkins 6 08/11/2009 (10:28 am)