Game Development Community

Torque 3D Professional

Topic Author Replies Last Post
T3D 1.1 beta 3 - TSShapeConstructor and Shape Editor Detail Nodes System rendering failure w/fix - FIXED Steve Acaster 11 12/10/2010 (7:08 pm)
Reading back the depth and normal information Dave Wagner 5 12/10/2010 (9:38 am)
ContainerRayCast() Doesn't work on forestItem s - NOT A BUG BryceSquared 1 12/10/2010 (8:05 am)
Camera distance or high, how to make it work? D Fasel 0 12/10/2010 (12:12 am)
Render icon/decal below player and a bug J 11 12/09/2010 (10:41 pm)
turn head with camera? deepscratch 6 12/09/2010 (10:11 pm)
mountObject working?? deepscratch 6 12/09/2010 (5:52 pm)
Point Light Near Attenuation Oscar Velzi 2 12/09/2010 (4:49 pm)
Resolved - [BUG 1.1Beta1] Death, Respawn, Crash - Stack Called Steve Acaster 21 12/09/2010 (1:47 pm)
something all T3D owners are thinking about now deepscratch 17 12/09/2010 (12:56 pm)
Enable Mouse Cursor Shawn Kennedy 2 12/09/2010 (12:55 pm)
T3D 1.1b3 multiple animated TSStatic kills FPS - NOT A BUG 000 6 12/07/2010 (2:18 pm)
T3d 1.1 B3 - dedicated server mission cycling Donald Teal 10 12/07/2010 (1:35 pm)
Incorrect rotation of markers Richard Holmes 2 12/07/2010 (8:00 am)
physicsShapes can float in river, but not in waterBlock/waterPlane? why? deepscratch 2 12/06/2010 (9:47 pm)
[1.1b2] Vehicle camera disabled and bug with Player::setControlObject() Jason Eubank 8 12/06/2010 (9:07 pm)
Failed to initialize Direct3D (windows 7 64 but ultimate only) Kevin Mitchell 6 12/06/2010 (1:46 am)
How to ping an IP Address Ryan Santos 8 12/06/2010 (12:57 am)
the console call for rendering collisions? deepscratch 1 12/05/2010 (9:29 am)
T3D Stereoscopic Rendering Frank Bignone 9 12/04/2010 (8:55 am)
how do I flip the X? watch the vid deepscratch 10 12/03/2010 (4:08 pm)
Is instancing optimized and ready to go in the 1.1 build? Jonas 8 12/01/2010 (1:02 pm)
Starting Audio File 20 seconds into file Ray Taylor 6 12/01/2010 (3:25 am)
Get HWND? Adam Beer 3 11/30/2010 (11:18 pm)
How to play a video stream on a Gui Control Window? Ryan Santos 6 11/30/2010 (8:48 am)
Yack Pack port to Torque 3D Konrad Kiss 61 11/30/2010 (7:31 am)
How to know the current process is a pure client? Tom Giant 5 11/30/2010 (3:14 am)
Is the "RTS Prototype" suitable for multiple player(LAN Mode)? Tom Giant 3 11/29/2010 (8:51 am)
displacement mapping Paul Yoskowitz 0 11/28/2010 (4:22 am)
Crash Bug: deleting terrain textures renders terrain useless - LOGGED Don Bates 3 11/28/2010 (1:10 am)