Game Development Community

Torque 3D Professional

Topic Author Replies Last Post
Small render boost from terrRender.cpp Caylo Gypsyblood 5 12/25/2010 (3:45 am)
With the impending end of cpu speed increase, is there any plans for a threaded T3D? Kyrah Abattoir 37 12/23/2010 (4:57 pm)
Cubemap Levels Brian Mayberry 1 12/22/2010 (5:50 pm)
vertAlpha? PGames 1 12/22/2010 (2:52 am)
GenEpak Works Fine With T3D Beta 3 Steve Acaster 7 12/21/2010 (10:29 pm)
can material properties be modified at run time? deepscratch 12 12/21/2010 (6:56 pm)
Play in web - what am I doing wrong? Guy Allard 0 12/21/2010 (5:26 pm)
T3D1.1 Beta3 - Saving a level with a 4096 terrain causes a crash - CONFIRMED David Jauregui 7 12/21/2010 (5:54 am)
Web publisher problem Scottie Sirius 9 12/21/2010 (2:13 am)
Search function down Scottie Sirius 1 12/20/2010 (11:15 pm)
Process Tick on server side - Time? elvince 5 12/20/2010 (7:55 pm)
Listing Input devices Nathan Bowhay - ESAL 2 12/20/2010 (7:05 pm)
Could do with a comparison on metrics ... Andy Wright 7 12/19/2010 (2:55 pm)
Trouble compiling Scottie Sirius 2 12/19/2010 (1:08 am)
how to print out loaded dataBlock names?? deepscratch 5 12/18/2010 (3:15 pm)
need help with setting up mount vehicles on keypress deepscratch 8 12/18/2010 (2:33 pm)
Shaky Animations Brian M 11 12/18/2010 (12:29 am)
32bit normal map lighting error t3d1.1b3 - NOT A BUG Rob McNaughton 4 12/17/2010 (2:54 am)
SOLVED - profile made in ../gameProfiles.cs does not show in GUI Editor Kyle Brechin 0 12/16/2010 (10:27 pm)
SOLVED - GuiBitmapCtrl turns custom background pink Kyle Brechin 3 12/16/2010 (9:21 pm)
Status about Torque 3D and iTorque 3D Nabarro 2 12/16/2010 (5:47 pm)
How can i change the Sequence While Mounting TigerHeros 1 12/16/2010 (4:07 am)
startFade not working - LOGGED Rex Hiebert 20 12/15/2010 (12:29 pm)
Input Across Multiple GUIs Shawn Kennedy 4 12/15/2010 (5:05 am)
Players movement speed & Adding a new player Sam.E 2 12/15/2010 (1:39 am)
Going forward, development? Tristan Marler 8 12/14/2010 (11:03 pm)
World Editor and Mesh Brushes Brian Ford 5 12/14/2010 (4:57 pm)
T3D 1.1 Beta 3 - setting a guiControl to visible will not work the first time but will work afterwards - Not a bug... elvince 2 12/12/2010 (5:19 pm)
Startup crash on Vista Business Mark Dickson 3 12/11/2010 (5:12 pm)
Materials render problem in T3D Chris Calef 5 12/10/2010 (7:23 pm)