Game Development Community

Technical Issues

Topic Author Replies Last Post
Moving Objects Roger Miller 0 11/05/2006 (12:41 pm)
PropertyMap.cs Where called from? Mike Rowley 13 11/04/2006 (6:04 pm)
Point in a rotated box Jari 1 11/03/2006 (3:43 pm)
How to make my project executable? Isaac Barbosa 9 11/03/2006 (7:51 am)
Adding score system Subaru Impreza WRX STI 3 11/02/2006 (9:29 am)
Debugging technique for infinite loop Chris Robertson 7 11/01/2006 (10:38 am)
Chat Program Using Torque Daniel Oliphant 6 10/30/2006 (10:53 pm)
Music Sequence Help Kalle Wik 1 10/30/2006 (2:07 pm)
Linspire 5.1.427 - Text and Audio problem Linuxgamer 1 10/30/2006 (7:18 am)
Moving a dif thru code Mike Rowley 11 10/29/2006 (7:53 pm)
Is there a maximum number of textures to limit to each model? ST Electronics (#0001) 2 10/29/2006 (5:01 pm)
Developer Characters Alec Petros 0 10/27/2006 (7:15 pm)
DirectX or OpenGL? Andreas Bergstr 10 10/27/2006 (11:44 am)
Sky Cubes Brandon 1 10/27/2006 (8:17 am)
VS2005 vs VS2003 Tolo Oliver 2 10/27/2006 (6:00 am)
Quad jump Luke Smith 4 10/26/2006 (3:13 pm)
Model Types Big BLue 14 10/25/2006 (9:02 am)
Someone knows this offhand.. Zod 5 10/24/2006 (10:45 pm)
Is rotateTo possible with t2dShape3D? Brian Ratte 1 10/23/2006 (9:45 am)
Title bar for garagegame.com Tom 5 10/22/2006 (4:24 pm)
Questions reguardng SimGroups chicoguy 9 10/21/2006 (9:20 pm)
Modeler Variance Types Big BLue 0 10/21/2006 (1:05 pm)
Changing the Player jumpDelay value Andrea Russo 2 10/20/2006 (7:08 pm)
Weather changes and water in a game Christos Zorbas 4 10/20/2006 (10:33 am)
Scripted animation Jason 0 10/19/2006 (2:23 pm)
Problems with "Windows key" on the keyboard Andrea Russo 1 10/19/2006 (10:07 am)
Definitive lists of ports to forward for servers behind a firewa Lee Latham 0 10/18/2006 (11:21 pm)
Error, bad range! in getBinRange crash / error Jeff Murray 1 10/18/2006 (10:08 pm)
Why doesn't int** equal to int[][]??? Berserk 13 10/18/2006 (1:07 pm)
Mouse && world limit question Michael S 0 10/18/2006 (7:34 am)