Game Development Community

Artist Corner

Topic Author Replies Last Post
Question about torque game engine mapping issue Mick Kellogg 6 10/04/2007 (7:14 pm)
BSP still alive and kicking? 0 10/04/2007 (7:06 pm)
Light_geometry_scale in 3DWS ? Orion Elenzil 0 10/04/2007 (2:21 pm)
Using TGE 1.5.2 Lighting Entities In Hammer Scott Johnson 1 10/03/2007 (10:31 pm)
Any one try exporting a refereced file? Jake Callery 0 10/03/2007 (4:55 pm)
Exporting causes ZeroDivison Error. Joshua Walker 2 10/03/2007 (4:22 pm)
Manipulating animations... Jesse P 0 10/03/2007 (12:42 pm)
Problems with latest exporter dArchitect 2 10/03/2007 (12:17 pm)
Model Properties Ben Immel 2 10/03/2007 (5:05 am)
Maya 8.5 DTS Exporter and IFL textures.. Mike Daly 0 10/02/2007 (10:49 am)
Milkshape Nathan Kent 6 10/01/2007 (1:40 pm)
Error exporting from 3ds max 9 Simon Goodchild 0 10/01/2007 (12:10 pm)
Best dts exporter for 3ds max 9 Ross Lawrence 3 10/01/2007 (10:39 am)
Blender Exporter Info Demolishun 6 10/01/2007 (5:18 am)
I broke my model again Joshua Walker 1 09/30/2007 (8:31 pm)
Nodes? Mike Lipka 2 09/30/2007 (9:58 am)
Can i go from maya to DIF? Zergcow 1 09/29/2007 (7:51 pm)
Collision issue with constructor Tim Lang 5 09/28/2007 (10:12 pm)
Model Efficiency Yost Engineering 4 09/28/2007 (3:35 pm)
Simple map building with costructor plz... Mariano Pica 14 09/27/2007 (7:58 pm)
Show Tool lies about poly count Yost Engineering 7 09/27/2007 (3:07 pm)
Dsq...i reach to export in dts but not in dsq.. Mariano Pica 0 09/27/2007 (9:00 am)
NeverExport: Issue Jake Callery 10 09/27/2007 (7:39 am)
JetNozzle Sylvain 4 09/27/2007 (4:03 am)
Collapsing Vertices error Jake Callery 3 09/27/2007 (3:59 am)
HELLP, my vehicle is a stump Kasey McIntosh 1 09/26/2007 (12:36 pm)
Problem Exporting a Basic Shape Magra Thea 29 09/26/2007 (9:46 am)
Exporting skinned objects alagarnraja 2 09/26/2007 (6:36 am)
Blender and Torque Characters Masser 12 09/25/2007 (11:23 pm)
asdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfasdf asdf asdf 2 09/25/2007 (8:51 pm)