Game Development Community

Torque Game Engine Advanced

Topic Author Replies Last Post
Any pre-built max2dtsexporter of 3dsmax8 for TEGA JungHyuck Yang 8 01/27/2008 (10:58 pm)
Adding features to Legacy terrain - $250-$300 Adam Beer 25 01/27/2008 (10:31 pm)
Startup time variances in DirectX Robert Rose 3 01/27/2008 (12:48 pm)
Overly bright Atlas terrain PuG 12 01/27/2008 (7:41 am)
Vehicle jump bonus CodingChris 3 01/26/2008 (6:57 pm)
Attempting to get invalid GFX device Kirk Longendyke 4 01/26/2008 (4:37 pm)
Bumpmap Artifacts with a Solid Color Bumpmap? Dave Calabrese 11 01/25/2008 (8:37 am)
TGEA executable woudln't start Alexei Chupyatov 8 01/24/2008 (1:37 pm)
Another lighting problem Adam Beer 3 01/24/2008 (10:31 am)
TCPObject encryption Henry Garle 13 01/23/2008 (6:48 am)
Blood help Morrie 4 01/22/2008 (1:27 am)
Question about TGEA update and TX3D Kory Imaginism 2 01/21/2008 (12:22 pm)
Health pickup Eugene Schaeffer 3 01/21/2008 (11:23 am)
The other 1%? jydog 2 01/21/2008 (10:27 am)
Atlas Terrain is completely black Jay Verba 9 01/20/2008 (5:16 pm)
High detail atlas terrain Barry Gallagher 4 01/19/2008 (6:26 am)
OnCollision doesn't handle interiors CodingChris 0 01/19/2008 (4:49 am)
Full Screen Motion Blur Viren Thambidorai 15 01/18/2008 (5:18 pm)
TGEA update when? Andy Hawkins 37 01/18/2008 (5:07 pm)
Vehicle damage CodingChris 3 01/18/2008 (1:09 pm)
Climbable Ladder Charles Wolfsandle 5 01/18/2008 (6:49 am)
White line at the top of translucent materials? Dave Calabrese 12 01/17/2008 (8:29 pm)
L3dt exporting Barry Gallagher 3 01/17/2008 (12:03 pm)
Starter_water_demo.zip Jerry Casian 3 01/17/2008 (7:09 am)
Does TGEA support gui as texture? Alfred Norris 1 01/16/2008 (4:18 pm)
Player shadows with and without terrain?? Jackie Hayes 13 01/16/2008 (4:15 pm)
Extant MatInstances George Garman 0 01/16/2008 (5:37 am)
LOD and Material issues in 1.0.3 and FGE Andy Hawkins 11 01/16/2008 (2:49 am)
GfxTextureManager.cpp: validateTextureQuality bug or not Steven Zhou 0 01/16/2008 (1:51 am)
Model Lod Guimo 13 01/15/2008 (4:07 pm)