Game Development Community

Torque Game Engine

Topic Author Replies Last Post
Low fps after compiling TGE1.5.2 (fresh engine) Roshan Kuriyan 2 10/15/2008 (1:24 am)
How does a texture loaded? Bullitt Sesariza 0 10/14/2008 (8:14 pm)
Weapons Frank Raffaele 14 10/14/2008 (1:11 pm)
Realm Wars Source? Infinitum3D 5 10/14/2008 (10:49 am)
Rotating objects Lukas Joergensen 2 10/14/2008 (4:10 am)
Delete me Please Duncan Gray 0 10/14/2008 (1:18 am)
Opentnl And Gcc 4 Ian Metcalfe 1 10/13/2008 (11:29 pm)
You must pay $5000 for every casual game Arsen Gnatkivskyi 34 10/13/2008 (5:28 pm)
Animating Visibility with Maya2DTS tODD k. 0 10/13/2008 (4:46 pm)
TGEA Start up question... Kevin Mitchell 1 10/13/2008 (1:44 pm)
TGEA Newbie OS and Hardware Req Question William Shultz 2 10/13/2008 (8:11 am)
Mounting on a vehicle with animation Kevin Dahlhausen 2 10/13/2008 (5:06 am)
Adding NPC Charles Thompson 3 10/12/2008 (2:03 pm)
File issues Braveheart 0 10/12/2008 (1:29 pm)
OpenSuse 11.0 and Torque 1.5.2 -- compiling issues. Keith Mc Dowell JR 1 10/12/2008 (12:47 pm)
Question: which has lowest engine load, DTS or DIF? Tim.Holt 6 10/12/2008 (10:06 am)
Mount nodes on non-skinned shapes Mike Kloeppner 4 10/12/2008 (12:35 am)
Sky Taylor Wiebe 5 10/11/2008 (11:46 pm)
Please explain "Build" options Infinitum3D 5 10/11/2008 (3:31 pm)
How to create shape from vertices in code side? Konrad Wojton; 0 10/11/2008 (6:22 am)
Serious weird problem, help Braveheart 4 10/11/2008 (5:04 am)
Compiling errors. Braveheart 2 10/11/2008 (3:52 am)
Health bars above model heads 1 10/11/2008 (2:21 am)
Help me with the chat functionality in TGE... Ohio University Student (#0006) 1 10/11/2008 (2:19 am)
Orthographic camera Alex Neuse 0 10/10/2008 (10:52 am)
Sdk ?? Pablo 3 10/10/2008 (10:02 am)
Syntax for using ENERGY in an equation? Infinitum3D 27 10/10/2008 (8:58 am)
Collision detail 1 (Collision-1) bounds exceed that of shape. Lukas Joergensen 5 10/10/2008 (5:23 am)
On-Screen Keyboard? Nathan Kent 0 10/10/2008 (3:46 am)
Screenshot? Eric Wendorf 6 10/09/2008 (9:56 pm)