Game Development Community

Torque Game Builder

Topic Author Replies Last Post
naming a function rennie moffat 5 10/05/2009 (11:56 am)
a rabbit rennie moffat 14 10/05/2009 (1:24 am)
Noobest question of all time (XNA Community Games Channel) KainXiorcal 4 10/05/2009 (12:50 am)
TGB as a library netpsycho 3 10/04/2009 (6:11 pm)
key Robert Carroll 1 10/04/2009 (5:36 pm)
Vista and TGB 1.5 Phil Loaiza 3 10/04/2009 (4:35 pm)
Level Editor Navigation? Man-Machine 3 10/04/2009 (11:58 am)
Multiple Levels? Erick Sitter 1 10/04/2009 (9:01 am)
Global slow motion effect.. Backman 3 10/03/2009 (2:07 pm)
Path buidling and editing rennie moffat 2 10/03/2009 (6:27 am)
Sprite Movement Spencer Sherman 4 10/03/2009 (2:27 am)
Options for close "X" Button.... Raja John 1 10/03/2009 (1:16 am)
Easy Robert Carroll 1 10/02/2009 (11:37 pm)
I Can not get my platformer player to Duck brandonrandon 2 10/02/2009 (10:49 pm)
Dynamic Animation movement behavior problem Matt H. 1 10/02/2009 (8:32 pm)
T2dPath object created by resource isn't rendered in editor Shaderman 2 10/02/2009 (3:08 pm)
Best Kit to helpt with a RPG? Erick Sitter 1 10/02/2009 (4:26 am)
Simple ImageFrame Call Code Help rennie moffat 10 10/01/2009 (8:35 pm)
Sprite Animation Problem. Help me ;O; CHOI,WOOSEONG 2 10/01/2009 (7:09 pm)
Compatibility with Windows 7 XanthorXIII 17 10/01/2009 (7:01 pm)
setting animation to pull rennie moffat 0 10/01/2009 (1:36 pm)
Need help with Recieve Damage Behavior Greg Tragedy 0 10/01/2009 (4:58 am)
Excessive texture memory usage Rick Case 0 09/30/2009 (9:55 pm)
SPC (X,Y) rennie moffat 24 09/30/2009 (6:19 pm)
Importing maps from external map editor Keith Talbot 2 09/30/2009 (4:22 pm)
Cannot find a compatible Display Device Ian Omroth Hardingham 1 09/30/2009 (12:08 pm)
Collision callback without physics Damian Sloane 4 09/30/2009 (7:47 am)
TGB Offline Registration Cassy Brink 4 09/29/2009 (9:58 pm)
can you remove Network area of the TGB Engine? Hankyungsu 4 09/29/2009 (7:25 am)
will this be called once or forever throughout the level? rennie moffat 2 09/29/2009 (12:16 am)