Game Development Community

New Site in the Works

by Brian Kirchgessner · 03/01/2006 (10:18 am) · 0 comments

We are going to have a new website up in a couple of weeks

It has a new look to it, better than our old one I think.
We will have a updated features,
. - Such as:
. Login/Signup
. Forums
. Better Guest Book
. More organized site navigation

and much more in time

Plus strategic advertising locations that you can apply for to further advertise your game.
We don't charge much but what we do charge is going towards aquiring a server so we may start hosting our stuff by ourselves.

Email me if you want to know anything about the advertising stuff.

Staying Alive
Check out Travis Woods most recent post to see the Model of Evil Dog,
Something I have been working on for a while.
We have six zombies total so far, but no screens have been sent to Travis yet.


Dogfight: WOR
Well since the demo for Staying Alive is so close we have actually stopped production on it momentarily,
I still haven't figured out the monkey man glitch but its comming along.
I did however incorporate one of our jets finally,

and I posted a fix for the Flying vehicles script part of it was done by Me and the other part was done by Sebastio (Irix)

Part of the fix was lying around in a thread somewhere and I was tired of trying to find it, which I'm sure everybody else is as well.
Just got to wait till GG approves it thats all.
It may look like it won't work but I had my ManeuveringForce at 1,000,000 and it didn't crash or lock up the game at all, it did get so fast though that the contrails were being spawned off to slowly so they stopped showing up.
But when I slowed down they slowly reappeared.

Thats all for now.