All coded out
by James Randall · 02/28/2006 (2:25 pm) · 2 comments
I've been on a mad coding frenzy since picking up TGB the weekend before last. My laptop has practically been welded to me. I really would not like to add up the hours I've spent at the keyboard. Talk about the cliched bleeding eyes.....
Prototyping of a level of what I hope is going to be my first title has gone reasonably smoothly thanks to TGB. I never dreamt that within a fortnight of evaluating TGB I'd be able to get so far and so I doff my hat both to those working on it and to the forumites who've answered my questions. It seems ludicrous to me now that I was even contemplating going down the write my own engine route.
Once I'm a little further on with my designs and plans I'll post some specifics of exactly what it is I'm working on. I don't plan on it being some big secret I just want to move it a little further on first and have something concrete before I start sharing with the world. Its not a gem matching game though I will say that :)
Prototyping of a level of what I hope is going to be my first title has gone reasonably smoothly thanks to TGB. I never dreamt that within a fortnight of evaluating TGB I'd be able to get so far and so I doff my hat both to those working on it and to the forumites who've answered my questions. It seems ludicrous to me now that I was even contemplating going down the write my own engine route.
Once I'm a little further on with my designs and plans I'll post some specifics of exactly what it is I'm working on. I don't plan on it being some big secret I just want to move it a little further on first and have something concrete before I start sharing with the world. Its not a gem matching game though I will say that :)
#2
Good luck!
- Melv.
03/01/2006 (9:50 am)
It's always very encouraging to hear positive results from those just starting out using TGB.Good luck!
- Melv.
Torque Owner Anders Norén