Game Development Community

Dissonance Preview Screenie

by Kenny Carvalho · 02/27/2006 (7:37 pm) · 6 comments

Quick .plan post. Haven't posted anything for a long while so I thought I would show a sample model from our first title Dissonance: A God Amongst.

www.parasyticmoon.com/test/nocturne_concept.jpg
www.parasyticmoon.com/test/nocturne_shadertest.jpg
That is about it. The engine we are using is the Reality Engine. We were one of the last teams to license it before Epic bought the IP. We are looking for programmers and other strategic partners to help bring this title to life. So let me know if you would be interested. Thanks.

-Kenny

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#1
02/27/2006 (7:48 pm)
Now, that render is AWESOME. Poly count?
#2
02/27/2006 (8:40 pm)
Ah Kenny, already talked to you through email how fricken sweet this project is. Great work!
#3
02/27/2006 (9:12 pm)
Freaky model, but the art is great quality. :)

Is that an in-engine render? With the RE, I can never really tell. ;)
#4
02/27/2006 (9:29 pm)
WoW!!! Thats the look that staying alive is after.....Real!!
#5
02/28/2006 (12:15 am)
Holy shit thats crazy lookin'! (In a good way of course). Would be cool to see a low-poly normal mapped version in-game. Keep us updated!

-Jase
#6
02/28/2006 (8:59 am)
Need a EU based producer? :)

Toby.