Things are smoothing out for the Vision Toolkit
by Vince Gee · 02/12/2006 (3:51 pm) · 0 comments
Today, I finished one of the most fun modifications to the engine yet. I pulled the run speed and related things out of the datablock and put them into the class... nothing like running at a million miles a hour and hitting a tree :)
I think I started to get a little seasick in the end, but it was fun while it lasted.
So, w/ this done it's now time for me to finish item effects so that when you put on armor it applies any modifications to your skills and attributes thus giving you faster motion, more health, better skills and so forth.
I'm learning, and I'm learning fast, but it's damn exhausting. Maybe, just maybe I'll actually get in everything I origonally set out to do in the next couple weeks! Still alot of bug fixes to do, and a ton of gui's I really need to figure out a better way to put them in, but I'm sure that will come w/ time. For the time being, I'll be happy w/ my progress so far.
Vince
Vision www.geeconsulting.net
I think I started to get a little seasick in the end, but it was fun while it lasted.
So, w/ this done it's now time for me to finish item effects so that when you put on armor it applies any modifications to your skills and attributes thus giving you faster motion, more health, better skills and so forth.
I'm learning, and I'm learning fast, but it's damn exhausting. Maybe, just maybe I'll actually get in everything I origonally set out to do in the next couple weeks! Still alot of bug fixes to do, and a ton of gui's I really need to figure out a better way to put them in, but I'm sure that will come w/ time. For the time being, I'll be happy w/ my progress so far.
Vince
Vision www.geeconsulting.net
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