Vision MMo Toolkit MELEE Update!!!!! (SERVER UP)
by Vince Gee · 02/11/2006 (9:46 pm) · 7 comments
Ok,
Finally, after a long tireing week... quite painful... I was able to finally fix my code so that melee worked. Now, I did break maxdamage out of the datablock, and boy was that a feat! I am guessing that I can pretty much pull anything out now that I really want to now that I understand the datablock!
So, if you want to check out a persistent fps world, WITH MELEE!!!! come by www.geeconsulting.net register, download the client and hop on.
I am trying to build a install kit for MySQL, right now the server is running on mssql6.5 As soon as I finish the database load script I'll set this thing up right so that it can be installed as a kit!
.... btw, all source and such is open to view, I have no issues w/ sharing my code etc w/ the community, so if you have a question on how I did something just post it in the forums and I'll get back to you!
Oh and I added a new Resource!! can't wait to see if it gets approved it's how to take maxdamage out of the datablock. you can find it here www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9774
Now that I have the build stable it's time to clean code and remove my reliance on the shapes name for everything so what is displaying doesn't have to match the players real name so I can append titles etc and it all still works :)
Vince
Finally, after a long tireing week... quite painful... I was able to finally fix my code so that melee worked. Now, I did break maxdamage out of the datablock, and boy was that a feat! I am guessing that I can pretty much pull anything out now that I really want to now that I understand the datablock!
So, if you want to check out a persistent fps world, WITH MELEE!!!! come by www.geeconsulting.net register, download the client and hop on.
I am trying to build a install kit for MySQL, right now the server is running on mssql6.5 As soon as I finish the database load script I'll set this thing up right so that it can be installed as a kit!
.... btw, all source and such is open to view, I have no issues w/ sharing my code etc w/ the community, so if you have a question on how I did something just post it in the forums and I'll get back to you!
Oh and I added a new Resource!! can't wait to see if it gets approved it's how to take maxdamage out of the datablock. you can find it here www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9774
Now that I have the build stable it's time to clean code and remove my reliance on the shapes name for everything so what is displaying doesn't have to match the players real name so I can append titles etc and it all still works :)
Vince
About the author
#2
-Tim A
GG
02/11/2006 (10:15 pm)
Vincent, I sent you an email yesterday, just wondering if you got it. Thanks. :)-Tim A
GG
#3
02/11/2006 (10:43 pm)
I got the email and I will take care of it immediately
#5
02/11/2006 (10:46 pm)
Tim, log in, I'll give you a tour of the admin interface :)
#6
02/11/2006 (11:20 pm)
I'm happy to see something good happen so soon, after the trouble you had with the other update.
#7
Fantastic the contribution that these doing for which we do not know much of programming is helpful!
02/13/2006 (5:33 pm)
hi Vince!Fantastic the contribution that these doing for which we do not know much of programming is helpful!
Torque Owner Travis Wood