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Torque Lighting Kit 1.4 silent release - Oh so awesome :)

by John Kabus (BobTheCBuilder) · 02/08/2006 (10:10 pm) · 28 comments

Mirrored on my personal blog: Bleeding Edge Indie


It's been a month since the Torque Lighting Kit's 1.4 silent release, and it's definitely time to start letting the rest of the GarageGames community in on the release. The response to TLK 1.4 was overwhelming; once again TLK takes Torque to a whole new level!


www.synapsegaming.com/content/linkedimages/IGC-2005-5.jpg

Whats in the latest TLK?

More than even I could imagine. Among the usual tweaks and enhancements TLK received a massive upgrade, including:

www.synapsegaming.com/content/linkedimages/IGC-2005-4.jpg
-Interior detail mapping
-Multiple dynamic DTS shadows
-Mountable lights
-Faster relights
-All new documentation and modeling guides
-Already built TLK executables - no compiling necessary!


TLK owners: for more info on these and other features check out the TLK release notes (packaged in the TLK 1.4 release), or head over to the Torque Lighting Kit private forums!


Almost immediately we received a ton of positive feedback on the new documentation. Documentation takes a tremendous amount of time, and seeing that effort make such a positive impact, quite frankly, couldn't have made me any happier.


Quote:
"I would like to give you a virtual pat on the back for TLK1.4. Very good work. The documentation/merge info/release notes are brilliant. I went over all documents and must say, that they are very easy to read and to understand. Even for a non-native speaker."


Soon after the TLK 1.4 release one particularly talented TLK user was already digging into detail mapping, which, as you can see from his screen shots, makes the texture detail very consistent at any distance:


www.pixelweaver.org/workshop/detailmap.png

Well another kick ass TLK release - I can't wait to see these features in the Torque community's hands and the awesome projects that are sure to follow. :)

-John Kabus
Blog: Bleeding Edge Indie
Synapse Gaming
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#1
02/08/2006 (10:42 pm)
Where's the RSS feed for "Bleeding Edge Indie" at? I'm too dumb to find it. ;)

Edit: Ok, I undumbified and could find it at: http://bleedingedgeindie.blogspot.com/ but not at bleedingedgeindie.com.

heheh, congrats on the release!
#2
02/08/2006 (11:07 pm)
I can't wait to kick this around!!
Detail mapping!? You rock John!
#3
02/08/2006 (11:19 pm)
Great stuff John, as always.
#4
02/08/2006 (11:20 pm)
Hey Brian, good call I changed the links to bleedingedgeindie.blogspot.com - thanks!


Thanks guys!
#5
02/08/2006 (11:29 pm)
You are the man John! :) But you probably already knew that.
#6
02/08/2006 (11:33 pm)
Freaking awesome stuff as always John! Loving it up. :) Didn't know you had a blog (bookmark'd).
#7
02/09/2006 (12:24 am)
Seems great !
Does that mean that if I buy TGE 1.4 and TLK now I have this version, or is there extra wait ?
As the demo is still in 1.3, I was wondering...
#8
02/09/2006 (12:29 am)
The TLK is awesome! You forgot to mention the decal projectors in the list of features!
#9
02/09/2006 (3:53 am)
I was looking forward to the TSE version, thought it was part of this release, since the teaser video of a few months back showed off the TSE. :(
#10
02/09/2006 (7:14 am)
Hi Marcel, yup TLK 1.4 is available for download (TLK 1.3.5 is also available for projects using TGE 1.3)!


Hi Nick, you're right the decal projectors are awesome (thanks for reminding me to include a pic):

www.synapsegaming.com/content/linkedimages/Decal.jpg
#11
02/09/2006 (10:06 am)
Congrats John on another exciting release!

- LightWave Dave
#12
02/09/2006 (11:23 am)
Oh my head, John, AWESOME looking stuff here. And yeah, same as Tim, consider your blog bookmarked :)
#13
02/09/2006 (12:17 pm)
anychance of us getting our hands on a demo of that first shot? http://www.synapsegaming.com/content/linkedimages/IGC-2005-5.jpg
#14
02/09/2006 (1:49 pm)
Congrats John. I'm glad to hear (but I'm not suprised) that everything is going great with your kit.
-Ajari-
#15
02/09/2006 (6:30 pm)
Can we see some screenshots of the multi-dynamic shadows? I'm interested in this.
#16
02/09/2006 (7:34 pm)
Hi guys, thanks!


Hi Brian, absolutely:

www.synapsegaming.com/content/linkedimages/Shadows.jpg
#17
02/10/2006 (12:00 pm)
Hey John, it looks fantastic!

I do have one question though, ask a TLK owner, was I supposed to know about the silent release? I'm on the site pretty much every day, but don't frequent the TLK forum specifically, so if it was there I didn't see it. Anyway, I was just wondering about that - keep up the great work!

- Don

Edit:

Thanks for the reply, John. I'll have to make it a point to poke my nose in there more often. I've been working in T2D pretty much exclusively and when I was in TGE, TLK was just doing it's thing without any issue! =) Thanks again!
#18
02/10/2006 (2:12 pm)
Hi Don,

There was a big announcement in the TLK Private Forums: Torque Lighting Kit 1.4 is now available.
#19
02/11/2006 (9:21 am)
That is some incredible stuff. Is the downloadable demo updated to the new version?
#20
02/11/2006 (9:51 am)
Hi Brian, not yet - we're working on the awesome demo featured in the first and second screenshots. :)
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