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A Little Help, A Little Help.

by Scott Hsu-Storaker · 01/31/2006 (9:51 pm) · 1 comments

It's been a month now that we've been out in the public eye and I have sincerely been overwhelmed by the positve response by everyone here at GarageGames. There is a great "get-it-done-and-enjoy-doing-it" vibe around here. I thought that the beginning of a new month would be a good time to let you all know about something we have been doing for a lot longer than we have been making open content models.

Around the coop we pride ourselves on our basic mission to help the indidev community by creating great artwork. But there is another aspect to that mission. Not only do we want to help people directly, but we also have put a lot of effort into finding ways to help other artists and developers help themselves. So, I was very excited this week when an artist answered my call from last week on our own blog and offered to contribute to the goings-on in the coop. Quite in keeping with the spirit of the team, he contributed a tutorial. And not just any tutorial, but one that I had long delayed writing because of a couple of gaps in my own knowledge, namely one on how to create textured files for use in the Torque engine. Check it out.

Texturing Basic DTS Files With Blender 2.4 (Thank you Khaine)

This is a great companion to our other tutorials and now completes a series of sorts that details the pipeline needed for creating basic files for Torque.

Beginner Blender: projection modelling (Thank you TRexian)

Beginner Blender tut for UV mapping (Thanks again to TRexian)

Creating Basic DTS Files with Blender

There are also a number of more advanced tuts as well as some very specific mini-tuts floating around in the help centre section of the forums. Poke around a bit.

If you are an artist who has never tried Blender and Torque together or if you are a developer who has never tried to create models, then jump in. Try it out. Follow the tuts. Get hooked!

~---~

There is a new content pack on the block at the coop and, in keeping with my first two .plans, I thought I would give you a preview of the work-in-progress I will be releasing tomorrow. The pack is just a baby pack right now, but it will grow over time to be much larger than our first packs. Here's what's inside so far.

www.bowzizzer.com/lpc_blog/images/soma_fam_1.jpg
The link to the zip file can be found in the sidebar of the main blog page at www.lowpolycoop.com and will be featured as tomorrow morning's post.

Stay free.

~shs~

#1
01/31/2006 (10:38 pm)
Arg!! Why didn't you release this a year ago??? hehehe

Seriously, being a Blender fan/user, I am totally for the 'learn it by doing it' train of thought, but having tutorials made specifically for torque is awesome.

Invaluable tuts, my friends, really hope you can turn a few Maxers or Mayans to Blender with this.