MoM - New Website - Live Stats - Patch v1.02
by Prairie Games · 01/15/2006 (1:45 pm) · 2 comments
Continued from a previous .plan
We've updated our website from static html to a CMS system. I also coded a live statistics server which generates stats on our PrairieWorld server in realtime. We track things like highest primary level, highest combined level, richest player per realm, etc. I am going to add some more fun stats like most killed character, fastest leveling player, etc.
You can check out the stats HERE
New Website + Live Stats Server

We also pushed out patch v1.02 today:
MOM PATCH MESSAGE
The Dedicated World Server repository has also been updated with new assets and code. If you are running your own dedicated world, please update your world.
Patch v1.02 - 1-15-06
* Added the Shroom model, thanks to Magnus Blikstad of WIT Entertainment.
* Druids can now summon a dual classed Shroomish Pet at level 30.
* Fixed the message on Druid's Master "Inferior" Animal spell line.
* Fixed the giants' spawngroup in Talrim Hills so Jashaut will now spawn.
* Fixed a hole in the terrain in Anidaen Forest
* Single Player worlds are now backed up at load time to a "world.db.good" file
* Rangers now receive mana
* Paladins mana calculations were changed to reflect Presence adjustments
* Monsters no longer have difficulty modifiers in easy mode
* Shaman run buffs no longer stack
* Vendors no longer run out of stock items (this includes crafting vendors)
* Lessened the effect of the Wild Fire spell
* Increased the potency of the Fireball spell
* Increased frequency of spell criticals and spell critical skillups
* Increased Tactics Defense skill ups
* Mana is no longer consumed when target is out of range, out of sight, or when lacking spell components
* Incorrect item stat names no longer cause a single player world not to load
* Pets no longer cast fear spells
* Adjusted swimming
* Fixed issue with some player skill sounds not playing
* Double clicking Destroy Corpse now avoids the confirmation box
* Keallsovfe now only spawns during the day
* Alliances now auto-split loot money
* Scribing from a stack of spell scrolls no longer consumes the whole stack
* Fixed issue with Monk Feign Death skill
* Adjusted weapon skill, dual wield, power wield, and tactics offense skill ups
* Increased buff times on many spells
* Increased the primary level on a Lich Guardian to 57
* Adjusted all Shaman regeneration spells to be much more meaningful, thanks Langor

-Josh Ritter
Prairie Games, Inc
We've updated our website from static html to a CMS system. I also coded a live statistics server which generates stats on our PrairieWorld server in realtime. We track things like highest primary level, highest combined level, richest player per realm, etc. I am going to add some more fun stats like most killed character, fastest leveling player, etc.
You can check out the stats HERE
New Website + Live Stats Server

We also pushed out patch v1.02 today:
MOM PATCH MESSAGE
The Dedicated World Server repository has also been updated with new assets and code. If you are running your own dedicated world, please update your world.
Patch v1.02 - 1-15-06
* Added the Shroom model, thanks to Magnus Blikstad of WIT Entertainment.
* Druids can now summon a dual classed Shroomish Pet at level 30.
* Fixed the message on Druid's Master "Inferior" Animal spell line.
* Fixed the giants' spawngroup in Talrim Hills so Jashaut will now spawn.
* Fixed a hole in the terrain in Anidaen Forest
* Single Player worlds are now backed up at load time to a "world.db.good" file
* Rangers now receive mana
* Paladins mana calculations were changed to reflect Presence adjustments
* Monsters no longer have difficulty modifiers in easy mode
* Shaman run buffs no longer stack
* Vendors no longer run out of stock items (this includes crafting vendors)
* Lessened the effect of the Wild Fire spell
* Increased the potency of the Fireball spell
* Increased frequency of spell criticals and spell critical skillups
* Increased Tactics Defense skill ups
* Mana is no longer consumed when target is out of range, out of sight, or when lacking spell components
* Incorrect item stat names no longer cause a single player world not to load
* Pets no longer cast fear spells
* Adjusted swimming
* Fixed issue with some player skill sounds not playing
* Double clicking Destroy Corpse now avoids the confirmation box
* Keallsovfe now only spawns during the day
* Alliances now auto-split loot money
* Scribing from a stack of spell scrolls no longer consumes the whole stack
* Fixed issue with Monk Feign Death skill
* Adjusted weapon skill, dual wield, power wield, and tactics offense skill ups
* Increased buff times on many spells
* Increased the primary level on a Lich Guardian to 57
* Adjusted all Shaman regeneration spells to be much more meaningful, thanks Langor

-Josh Ritter
Prairie Games, Inc
#2
01/16/2006 (10:32 pm)
Sadly, even though I was in alpha, never got chance to pursue it. Life has me busy. Glad to see progress is still pushing forward. Hopefully I will get chance to step back into Mirth some time in the near future.
Torque 3D Owner Tom Feni
Aaaaahhhh !!!!!!!! Shrooms!... run for your lives.. :)
looks awesome.. :)