Plan for Mr. Pig
by Matt "Mr. Pig" Razza · 12/14/2005 (2:57 pm) · 0 comments
I've been working on HE, and would like to update all of you on where I am, and where I need to go. As you all can see from my To-Do list, we are coming up to the next internal test version of HE. A basic HUD will be set-up, as well as one of the first weapon skins. The problem that has been with this project from the start is the multiplayer lag, it's crazy. We still do not have a cause but I have been told it is from a some code taking up "time". Last version we had our first custom object skinned and added to the game, I'm hoping all of our weapons will be skinned to this quality.
Pic:

We are aiming to have our first internal multi-player release within a month. By first multi-player release, I mean the first release that has the multi-player lag fixed. As I said I am not sure what is causing this and the time it will take to finish may change. We are also hoping to have a custom player model in soon after the multi-player release as well as hit-boxes. As we go farther along I will be able to give you more information, I hope that we can continue developing this pase, if not faster. If all goes well the game should be finished in 9 to 12 months.
Pic:

We are aiming to have our first internal multi-player release within a month. By first multi-player release, I mean the first release that has the multi-player lag fixed. As I said I am not sure what is causing this and the time it will take to finish may change. We are also hoping to have a custom player model in soon after the multi-player release as well as hit-boxes. As we go farther along I will be able to give you more information, I hope that we can continue developing this pase, if not faster. If all goes well the game should be finished in 9 to 12 months.