Plan for Brian Kirchgessner
by Brian Kirchgessner · 12/14/2005 (1:57 pm) · 0 comments
Yes finally i can have a plan of action.
I've just started looking around the databases for great options for My companies game, Lugi Shooters, its kind of top secret right now.... (Sorry).... But we will come out a bigger bio of it and a some screenshots. Can't tell you when because this thing is going to require major amounts of coding, especially since the amounts of vehicles we are going to be having. As of late its 32 vehicles, about 18 weapons including a sword. But thats all i can spill for now.
Now the stuff that really matters...... to others anyway.
For the next couple of weeks i will be working on incorporating dual weilding, melee attacks (for every weapon) and a sword attack. Yep and when i get it working i will post it up for the resources page. And probably have tutorials for it or something, Idon't know.
Think three or four animations each for duals, singles and melee weapons. Thats going to be great.
Ok gotta get back to what i'm getting paid to do... Oh well.
I've just started looking around the databases for great options for My companies game, Lugi Shooters, its kind of top secret right now.... (Sorry).... But we will come out a bigger bio of it and a some screenshots. Can't tell you when because this thing is going to require major amounts of coding, especially since the amounts of vehicles we are going to be having. As of late its 32 vehicles, about 18 weapons including a sword. But thats all i can spill for now.
Now the stuff that really matters...... to others anyway.
For the next couple of weeks i will be working on incorporating dual weilding, melee attacks (for every weapon) and a sword attack. Yep and when i get it working i will post it up for the resources page. And probably have tutorials for it or something, Idon't know.
Think three or four animations each for duals, singles and melee weapons. Thats going to be great.
Ok gotta get back to what i'm getting paid to do... Oh well.
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