Plan for Thomas Einsporn
by Diesel · 11/02/2005 (9:09 am) · 11 comments
hiya,
i think i can cross "work on shader enhancements" off my list :-)
http://cheapshot.oceanweb.de/torque/interiorbumpbloom.png
next on list: the fog
cheers
i think i can cross "work on shader enhancements" off my list :-)
http://cheapshot.oceanweb.de/torque/interiorbumpbloom.png
next on list: the fog
cheers
About the author
#2
11/02/2005 (9:18 am)
The bump code ignores fog right now. I will have to integrate fog color / texture into the bump rendering loop.
#3
11/02/2005 (9:24 am)
Looks nice, too bad i'm not using Difs for my "interiors."
#4
11/02/2005 (10:17 am)
very pretty.
#5
11/02/2005 (10:19 am)
That's very cool! Man, this would be a great resource for TGE!
#6
11/02/2005 (11:45 am)
Thats pretty, wow.
#7
11/02/2005 (1:27 pm)
Very nice! I'd love to see that with combination with light tone mapping resource!
#8
11/02/2005 (2:08 pm)
Wow!!! I would really love this for TGE. :) Please put it up as a resource when it's complete. :D
#9
I would get some lady's lipstick kiss and put it on the package with the words, "To Torque Game Engine, with love." on it, mwuhah.
11/03/2005 (10:32 am)
To Heck with resource. Package it all up and make some money on that quality !I would get some lady's lipstick kiss and put it on the package with the words, "To Torque Game Engine, with love." on it, mwuhah.
#10
11/08/2005 (12:02 am)
Will you be releasing this as a reasource?
#11
11/08/2005 (6:19 pm)
that looks really nice I would pay or a resource would be even better! 
Associate Craig Fortune
What do you plan to do with fog?