Plan for Jason Swearingen
by Jason Swearingen · 10/26/2005 (10:43 am) · 1 comments
I havent had time to work on t2d.net over the last month.
However I scheduled some time to work on it this week and weekend, so there will be someusability improvements comming first,
secondarily I want to adapt to the t2d 1.1 bits if I can acquire them in time. (unicode support is going to be the biggest change)
third, i'm going to start writing a sample game from the ground up, tenatively scheduled as a lode-runner clone.
writing the game should give me a better feel for abstracting the API's a bit too. but wait and see, right? :)
-Jason
However I scheduled some time to work on it this week and weekend, so there will be someusability improvements comming first,
secondarily I want to adapt to the t2d 1.1 bits if I can acquire them in time. (unicode support is going to be the biggest change)
third, i'm going to start writing a sample game from the ground up, tenatively scheduled as a lode-runner clone.
writing the game should give me a better feel for abstracting the API's a bit too. but wait and see, right? :)
-Jason
About the author
Torque Owner Vashner