Plan for Anthony
by Anthony · 10/21/2005 (6:32 am) · 2 comments
We have all been busy here in Portland. The Ardonia demo is nearly done and we are working with our sponsor in LA who is aiding is in the investor category. We have also launched our website (which is a little buggy at the moment) where we host a couple videos of in-game footage.
I have also posted a small tutorial in the forums that addresses the "having a player fallow and fight for you" issue. Very basic as of right now, but very easily expandable. I will be posting another plan soon that will include some big news, and possible part one of the AI tutorial (which I have been thinking about making into a pack, but seeing as how there where already two in production, it may just be a waster of time, on the other hand, they both don't seem to be active anymore).
Ardonia Game Demo Trailer: http://bbi.winding-road.net/bbi/media/Trailer.wmv
Website: http://www.bbi-games.com
Short AI Add-on tutorial: http://www.garagegames.com/mg/forums/result.thread.php?qt=29398
As a note, the AI tut I posted is just an add-on for Mark Halcomb's ctfbot. He did a great job on the code, but I have made many changes which have allowed me to have many more bots in the level without the lagg. I will release all my changes with the upcoming tutorial.
TTYS
Anthony
I have also posted a small tutorial in the forums that addresses the "having a player fallow and fight for you" issue. Very basic as of right now, but very easily expandable. I will be posting another plan soon that will include some big news, and possible part one of the AI tutorial (which I have been thinking about making into a pack, but seeing as how there where already two in production, it may just be a waster of time, on the other hand, they both don't seem to be active anymore).
Ardonia Game Demo Trailer: http://bbi.winding-road.net/bbi/media/Trailer.wmv
Website: http://www.bbi-games.com
Short AI Add-on tutorial: http://www.garagegames.com/mg/forums/result.thread.php?qt=29398
As a note, the AI tut I posted is just an add-on for Mark Halcomb's ctfbot. He did a great job on the code, but I have made many changes which have allowed me to have many more bots in the level without the lagg. I will release all my changes with the upcoming tutorial.
TTYS
Anthony
About the author
#2
On a different note, Ardonia looks great, nice work!
10/21/2005 (11:09 am)
You should think more seriously about making an AI pack. I'm having alot of issues in the AI area of my project and I think quite a few others here are in the same boat. I know there were other AI packs promised but nobody has yet delivered, it certainly couldn't hurt to be the first.On a different note, Ardonia looks great, nice work!
Torque Owner Matt Harpold