Plan for Ryan Wenke
by Ryan Wenke · 10/20/2005 (11:10 pm) · 6 comments
This is my first blog, so hopefully some find this to be interesting.
My name is Ryan Wenke. I am the lead programmer of Moonstruck Games, and we are currently creating a FPS-RTS-RPG set in a fantasy world codenamed Project "Survival". Our goal is to create a title that appeals to all types of gamers, which so far we are successfully doing. Without repeating much of what is already on our website www.moonstruckgames.com, I will briefly describe a few things.
Moonstruck Games consist of 6 individuals working remotly from different parts of the United States. Although most would think that our communication is pretty lousy, I am amazed at the dedication and communication between each other. I do not know any other persons that are as dedicated as the Moonstruck team. We are making a very in depth FPS-RTS-RPG. Players will get to play as three races, and battle on immersive landscapes with meele/ranged weapons, as well as siege/mounted/flying units. You will be able to switch between a FPS, RTS and RPG style game within seconds. No matter what type of style you are playing as, you will be working as a team with completly different types of gamers to achieve a common goal.
Most RPG games consist of doing quests with a few friends and AI. In our title, all quests will be seen by every player on the server. You may encounter opposing real life enemies on the way, or if you are lucky someone from your team who agrees to protect you. Below are some 3D renderings of the enviornment you will be seeing.


For more information, please visit http://www.moonstruckgames.com - Thanks a lot!
My name is Ryan Wenke. I am the lead programmer of Moonstruck Games, and we are currently creating a FPS-RTS-RPG set in a fantasy world codenamed Project "Survival". Our goal is to create a title that appeals to all types of gamers, which so far we are successfully doing. Without repeating much of what is already on our website www.moonstruckgames.com, I will briefly describe a few things.
Moonstruck Games consist of 6 individuals working remotly from different parts of the United States. Although most would think that our communication is pretty lousy, I am amazed at the dedication and communication between each other. I do not know any other persons that are as dedicated as the Moonstruck team. We are making a very in depth FPS-RTS-RPG. Players will get to play as three races, and battle on immersive landscapes with meele/ranged weapons, as well as siege/mounted/flying units. You will be able to switch between a FPS, RTS and RPG style game within seconds. No matter what type of style you are playing as, you will be working as a team with completly different types of gamers to achieve a common goal.
Most RPG games consist of doing quests with a few friends and AI. In our title, all quests will be seen by every player on the server. You may encounter opposing real life enemies on the way, or if you are lucky someone from your team who agrees to protect you. Below are some 3D renderings of the enviornment you will be seeing.
For more information, please visit http://www.moonstruckgames.com - Thanks a lot!
#2
Btw.....I miss good old savage......too many cheaters now.
10/21/2005 (1:08 am)
I think you guys worked on a savage mod....possibly Tombstone? This game is look pretty. Did you develop your own engine?Btw.....I miss good old savage......too many cheaters now.
#3
Love to hear feedback :) Thanks.
10/21/2005 (2:00 am)
Yes, we are creating our own in house engine. Register on our forums btw at www.moonstruckgames.com/forumsLove to hear feedback :) Thanks.
#4
10/21/2005 (4:58 am)
Looks impressive but are you saying its not Torque, it's your own engine ?
#5
10/21/2005 (8:38 am)
Those are prerendered shots right?
#6
10/22/2005 (12:26 am)
"3D renderings"
Torque Owner Mohamed ElShami
Good luck Ryan to you and your team:)