Plan for Magnus Blikstad
by Magnus Blikstad · 10/15/2005 (5:53 pm) · 5 comments
This whole .plan writing thing isn't really, well, my thing (so this most likely won't happen too often, I simply wanted to say "hello").
So; Hello.
Guess I should introduce myself. I registered on the GG site almost 5 years ago but then I went off and worked on various other (commercial) games (some you probably never played, and some you might have. I won't bore you with the past too much though. If you really want to know, feel free to ask).
But since about 6 months ago I'm back here, returning to my indie "roots". You may have seen my name mentioned a little here and there and some of you may have seen me in the IRC channel.
What do I do then? Well, I work full time as a freelance artist (need any art done; feel free to contact me).
Since I got back here I've done work on a number of games, some I can talk (a bit) about and some I'm not really allowed to talk about yet. Bummer, eh?
Currently I'm also pursuing some other ventures that seem very interesting (and that could perhaps be quite beneficial to some people around here), but obviously I can't talk about that either yet so lets just leave that and get to what I can talk about instead.
Minions of Mirth, for which I'm making all the characters, just reached beta! I won't post any pictures of it as Josh Ritter already have in his plan (and a few other places here and there).
Why bother with screenshots though when you can go download the demo (and pre-order the game to get access to the whole beta!)? Just do it. You know you want to.
That's all I have to say for the time being, not particularly interesting I guess but anyway.
Any one want me to take up something in particular for the next time I get around to write one of these feel free to let me know.
Oh... and since no plan should be without a picture, something completely unrelated, to... anything really.

So; Hello.
Guess I should introduce myself. I registered on the GG site almost 5 years ago but then I went off and worked on various other (commercial) games (some you probably never played, and some you might have. I won't bore you with the past too much though. If you really want to know, feel free to ask).
But since about 6 months ago I'm back here, returning to my indie "roots". You may have seen my name mentioned a little here and there and some of you may have seen me in the IRC channel.
What do I do then? Well, I work full time as a freelance artist (need any art done; feel free to contact me).
Since I got back here I've done work on a number of games, some I can talk (a bit) about and some I'm not really allowed to talk about yet. Bummer, eh?
Currently I'm also pursuing some other ventures that seem very interesting (and that could perhaps be quite beneficial to some people around here), but obviously I can't talk about that either yet so lets just leave that and get to what I can talk about instead.
Minions of Mirth, for which I'm making all the characters, just reached beta! I won't post any pictures of it as Josh Ritter already have in his plan (and a few other places here and there).
Why bother with screenshots though when you can go download the demo (and pre-order the game to get access to the whole beta!)? Just do it. You know you want to.
That's all I have to say for the time being, not particularly interesting I guess but anyway.
Any one want me to take up something in particular for the next time I get around to write one of these feel free to let me know.
Oh... and since no plan should be without a picture, something completely unrelated, to... anything really.

#2
10/15/2005 (10:48 pm)
bring on the cheese :P
#3
10/16/2005 (12:29 am)
Since you said it was ok to ask- what (commercial) games have you been working on?
#4
Nick
10/16/2005 (11:43 am)
Hi Magnus, I've actually been thinking of contacting you for modeling/animation work for our post-nuclear horror game since I've been following your work and really like it. I'm just waiting to get the game past milestone 1 first which will be pretty soon.Nick
#5
Deadly Dozen: Pacific Theater
[url=http://www.activisionvalue.com/titles/Cabelas/BGH6/]Cabela
10/16/2005 (11:55 am)
Quote: Since you said it was ok to ask- what (commercial) games have you been working on?oh well, I guess I did say it was okay... =)
Deadly Dozen: Pacific Theater
[url=http://www.activisionvalue.com/titles/Cabelas/BGH6/]Cabela
Torque Owner Brett Fattori
- Brett