Plan for Justin Myers
by Justin Myers (jlmstudio) · 10/05/2005 (10:18 am) · 2 comments
Underwater Adventure Game (Project Name: Seven)
Setting: An Underwater Fantasy World with Seven unquie levels
Style: Real Time World with RPG styled Battles
Main Character: Check out JLMstudio for a 2D concept picture of the main character
Story Type: Epic story line with an Underdog Hero and a Powerful Evil Villian
Artist: Myself Justin
Programer: Sean
We have several ideas and a good story in development. I have been writing and planning this story out since college, so I guess it has been around 5+ years in the making. Sean is currently helping me determine which ideas are possible.
We do have a new RPG style battle system we plan on using. I have not seen any game use this type of battle system. Now it might exist but I just haven't seen it to date. Once we get the system in development and get a semi working version I will post all about it but for now I am keeping it hush hush so no one beats me to the punch.
I just wanna thank all the people who made the Torque Products and released them to the Community. We have been searching for a way to make our game possible for quite some time and Torque was the best way by far.
We hope to become a part of the Community and I look forward to working with everyone.
Setting: An Underwater Fantasy World with Seven unquie levels
Style: Real Time World with RPG styled Battles
Main Character: Check out JLMstudio for a 2D concept picture of the main character
Story Type: Epic story line with an Underdog Hero and a Powerful Evil Villian
Artist: Myself Justin
Programer: Sean
We have several ideas and a good story in development. I have been writing and planning this story out since college, so I guess it has been around 5+ years in the making. Sean is currently helping me determine which ideas are possible.
We do have a new RPG style battle system we plan on using. I have not seen any game use this type of battle system. Now it might exist but I just haven't seen it to date. Once we get the system in development and get a semi working version I will post all about it but for now I am keeping it hush hush so no one beats me to the punch.
I just wanna thank all the people who made the Torque Products and released them to the Community. We have been searching for a way to make our game possible for quite some time and Torque was the best way by far.
We hope to become a part of the Community and I look forward to working with everyone.
#2
10/05/2005 (12:15 pm)
All underwater? That is a fantisticly creative idea.. I would die to see something like that out there, that is a whole new world to explore that has never been really opened up in an interactive RPG environment.. Great idea!!
Torque Owner Andrew Nicholson