Game Development Community

Plan for Akio

by Kage · 09/29/2005 (4:41 pm) · 1 comments

It's been a long time since I've started working with the collision detection and physics in TGE. Now, I believe it's good enough to write a good racing game.

You can find my demo on this page.

About the author

Professional gameplay programmer and have worked in the industry since 2004. Specialized in: animation system, player control, weapon system, AI, combat, camera, physics - ODE/Havok, optimization, and networking.


#1
10/01/2005 (10:00 pm)
I've updated my profile. Email me if you're interested in joining our team.