Plan for Akio
by Kage · 09/29/2005 (4:41 pm) · 1 comments
It's been a long time since I've started working with the collision detection and physics in TGE. Now, I believe it's good enough to write a good racing game.
You can find my demo on this page.
You can find my demo on this page.
About the author
Professional gameplay programmer and have worked in the industry since 2004. Specialized in: animation system, player control, weapon system, AI, combat, camera, physics - ODE/Havok, optimization, and networking.
Torque 3D Owner Kage