Plan for Akio
by Kage · 09/29/2005 (4:41 pm) · 1 comments
It's been a long time since I've started working with the collision detection and physics in TGE. Now, I believe it's good enough to write a good racing game.
You can find my demo on this page.
You can find my demo on this page.
About the author
Professional gameplay programmer worked in the industry for about five years, specialized in combat system, player control, animation system, weapon system, camera system, physics: ODE/Havok, networking and AI.
Torque 3D Owner Kage