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Plan for Bruno

by Bruno · 09/29/2005 (6:41 am) · 9 comments

Well, finally i made all the changes in the AI that i wanted, we now have friendly bots that go with the player, and are able to fight against enemy bots.., quite fun to see, making the player invisible and watching them fight against eachother :)
The sneaking part on the AI is also working, when the player trows a rock to some area, bots will investigate the sound, got some great voice acting working with this ( thanks to this guys :
http://www.squidmobile.com/ ) , so, most of the hard work on the AI is done.
Here's a shot of a platoon of 3 (player included) checking a target.

www.fysoftware.com/screenshots/t50.jpg
Finally got Torque2D , i wanted to check out how it was, i never used TGE before, so at start, the scripting is a bit weird, but the engine itself is very well organized, and thanks to everyone on the Torque2D forums it's being quite fun to mess with it, and relaxing :)
We have a game on the works with Torque now, hopefully won't take as much time as Vatan is taking :)

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• Plan for Bruno

#1
09/29/2005 (8:02 am)
wow, the scenery looks a little like farcry, nice job
#2
09/29/2005 (9:05 am)
Very nice indeed.
#3
09/29/2005 (10:00 am)
Why are their butts shiny?
#4
09/29/2005 (10:11 am)
Nice ai progress, man! that sounds hot
#5
09/29/2005 (10:15 am)
Nice screenshot, just curious as to why the chars look so plump ;)
#6
09/29/2005 (10:49 am)
yeah, I thought they were wearing space suits at first, but then saw the exposed skin on the arms...

Maybe they're battling weight stereotypes in games... that's awesome! =-)
#7
09/29/2005 (3:09 pm)
Quote: wow, the scenery looks a little like farcry, nice job
Umm.... I'm almost positive that is the Cry Engine(from Bruno's last .plan).
#8
09/29/2005 (11:50 pm)
I don't think its the cry engine, but the some of the art and textures definately stolen from FarCry. Ripping off art assests will get you no where fast, though I'm sure not many people will notice thanks to the rediculously idiot wet n glossy look all your custom assets have.

IP theft... PFFFFT. Lamers.
#9
09/30/2005 (1:11 am)
@Chris : Before acusing people of stealing other games art, you should provide some proof of what you are saying.. Do you have some proof of what you say ?