Plan for Vincent BILLET
by Vincent BILLET · 09/21/2005 (12:31 pm) · 6 comments

Huge Terrain Creator Beta 2 Demo
Here are the main features :
* Many new terrain types
* Completely automated CHU and TQT generation (no more complex parameters to enter)
* Many minor bug correction
Click here to download HTC Beta 2 demo.
How to obtain complete version ?
It's very easy.
1) Download Beta 2 demo
2) Make your own terrain (8x8 or 16x16)
3) Post 3 or more screenshots HERE with a little comment.
4) You will receive full version (by e-mail in your profile), on Sept, 26 2005
Warning : This must be done before Sept, 26 2005.
What's in the full version ?
* More terrain types
* Access to HeightField and Texture properties
* Allow you to save/load terrains and configuration
* Allow you to create multiple files
* Full documentation
What's next?
* HTC+. HTC+ will allow to create placeable meshes array linked to terrain type. So HTC will generate placement of rocks, trees, and whatever you want on the terrain, depending on its type.
* Finishing my article serie "HowTo make a 1001 content pack".
About the author
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#2
Question any way to use a terragen .ter file with this?
09/21/2005 (10:03 pm)
I'll give it a shot. Thanks.Question any way to use a terragen .ter file with this?
#3
09/22/2005 (5:04 pm)
Very cool! I look forward to getting back onto TSE/Atlas and playing with this stuff.
#4
Every time I make a new mission I can manipulate with the terrain. But as soon as I add a texture to slot 1, the terrain becomes unadjustable and merely does some shaking as I try to manipulate it.
But the shot above -woah it looks cool!
09/22/2005 (5:10 pm)
Just tried it out!Every time I make a new mission I can manipulate with the terrain. But as soon as I add a texture to slot 1, the terrain becomes unadjustable and merely does some shaking as I try to manipulate it.
But the shot above -woah it looks cool!
#5
09/22/2005 (7:27 pm)
@Christian : Remember that Whole terrain is covered by a JPG image equal to the size of your terrain. So you can't paint texture on this type of terrain. Textures are generated by fractals. Moreover, you can't actually adjust Atlas eightfields (In my knowledge).
Torque Owner Timothy Aste