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Plan for Vincent BILLET

by Vincent BILLET · 09/13/2005 (9:30 am) · 21 comments

You can download HTC beta 1 demo HERE.

This .plan is a continuation of my previous .plan.

So, now, you have the demo. Extract zip file.
Launch TSE.exe. This screen will appear :

www.solu-si.com/dragonhead/gg/htcb1-1.JPG
You can launch the mission, to see the sample mission. You can also click on Huge Terrain creator button. The HTC's main menu will appear.

To create a new map, simply click on new map.

www.solu-si.com/dragonhead/gg/htcb1-2.JPG
Start simply with a Tiny or small map. Remember this : Hex size x Number of hex = Height Field size.
2 Labels tells you more about your current settings. For example if you create a small (4x4) map with 256 in HexSize, you will have a 1024x1024 Height Field. Scale factor is the space in meter between 2 dots of the height field. So you can have a terrain between 2048 and 4096 meters side. Click apply to view your terrain size when you have finished to adjust your terrain parameters. Click OK.

www.solu-si.com/dragonhead/gg/htcb1-3.JPG
Draw your terrain on the hexmap. It's very easy, click terrain types (4 in this demo, 37 in full version) on the left, and click on hexmap to place them. Close the window.

Go to Generate.

www.solu-si.com/dragonhead/gg/htcb1-4.JPG
Click Generate RAW and JPG (This may take a while, depending your terrain complexity, fractals used, and terrain size).
Click Generate CHU and TQT. when it's done check console to see if you can decrase depth. (Warning if you decrease depth too much, it may crash). Eventually recreate CHU and TQT with lower depth.

www.solu-si.com/dragonhead/gg/htcb1-5.JPG
If avg verts/chunk is greater than 500-600 do not decrease depth, it may crash (depending on your terrain).
You can change LightFactor if you want (Light factor is slope of light. default : one meter for one meter (45 degree))
You can also readjust Hex size and scale factor.
To play directly in HTC with your terrain, leave "mixed" into terrain fileName (mission file call mixed.chu and mixed.tqt).
Your terrain creation is now complete, you can play with it (start mission).

This beta demo will not allow you to adjust heightfields, textures. It will not allow you to create mission files. moreover this demo is limited to 4 terrain types against 37 in full version.

Feel free to contact me for more informations, or post messages or pictures in this forum.
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#21
09/23/2005 (6:58 am)
@Bryce : That's done in final version (available today)
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