Game Development Community

Plan for Tom Bampton

by Tom Bampton · 09/02/2005 (4:55 pm) · 4 comments

As Ben mentioned in this thread, I have had no hand in TGE 1.4 development. This .plan is all about the things I havent been working on this year that are in TGE 1.4.

It has been said that a picture says a thousand words. If this picture could speak, it would say things like "new font renderer!" and "supports Unicode!"

www.burntwasp.com/i18n/chinesemenu2.jpg
This picture would be saying things like "localization system!" and "for script!"

www.burntwasp.com/i18n/mainmenu.jpg
Whereas, this picture would be saying "when writing a new font renderer to run alongside the old one, always remember to change the GL name for the texture!"

www.burntwasp.com/i18n/oops.jpg
And so endeth my 3108 word .plan.

#1
09/02/2005 (7:06 pm)
mmm.. now I can write my General Tso's Chicken attack game!




(yes, I know that makes no sense)
#2
09/02/2005 (7:14 pm)
Tom,

Does your system handle rtl (right to left)? I know that in ASP.NET you have to set your HTML (or DIV) tag to support rtl

-Ron
#3
09/02/2005 (11:12 pm)
BWAH! Awesome stuff, Tom!

Localization has suddenly become a VERY serious concern for me.
#4
09/09/2005 (12:11 pm)
Fantastic! is this available as a resource?