mouseFire Modifier
by Jeremy Alessi · 08/16/2005 (2:21 pm) · 0 comments
Go into your default.bind.cs file under
your.game/client/scripts
At about line 59 inside the moveForward function Add:
Then down around line 135 change the mouseFire function to look like this:
The global variable $mvAttackType can then be fed to something like the Realm Wars melee code to alter your attack type depending on the direction you are pressing (or aren't pressing).
your.game/client/scripts
At about line 59 inside the moveForward function Add:
$moveForeStatus = %val;
Then down around line 135 change the mouseFire function to look like this:
function mouseFire(%val)
{
if ($moveForeStatus > 0)
{
if (%val > 0)
$mvAttackType = 0;
$mvTriggerCount0++;
}
else
{
$mvTriggerCount0++;
$mvAttackType = 2;
}
}The global variable $mvAttackType can then be fed to something like the Realm Wars melee code to alter your attack type depending on the direction you are pressing (or aren't pressing).
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