Plan for Ward De Langhe
by Very Interactive Person · 08/11/2005 (8:28 am) · 8 comments
A couple of days ago I posted a .plan linking to a texture pack I released. Two hour after that I had to delete the resource and the website, becuase there were some serious issues with the site code. I should have tested more carfully.
Anyway, second try (the bugs should be fixed now, altough I need to re-add the contact page, and do some cleanup work on some pages):
So, to fund the game I'm working on, and to see how well online selling of software products go, i set up a little webshop. I'm planning on expanding it in the future... but for now just 1 product was added to the store. Its a terrain texture pack with 45 quality, and royalty free textures. Sizes range from 256*256 to 1024*1024 (yes some high res textures included)
Here's the link: Terrain texture pack
To see example screenshots of these textures used in a game environment, just check out my previous .plan. I posted some screenshots at the bottom, showing some of these textures ingame.
Anyway, second try (the bugs should be fixed now, altough I need to re-add the contact page, and do some cleanup work on some pages):
So, to fund the game I'm working on, and to see how well online selling of software products go, i set up a little webshop. I'm planning on expanding it in the future... but for now just 1 product was added to the store. Its a terrain texture pack with 45 quality, and royalty free textures. Sizes range from 256*256 to 1024*1024 (yes some high res textures included)
Here's the link: Terrain texture pack
To see example screenshots of these textures used in a game environment, just check out my previous .plan. I posted some screenshots at the bottom, showing some of these textures ingame.
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#2
08/11/2005 (8:44 am)
Yeah, water marked larger textures would be great, to really see the quality... I also agree with Chris that having them at 1024x1024 would be perfect, even if you did include 256x256 versions also (or just let people resize them)
#3
I will see about uploading some watermarked textures so you can see the quality.
08/11/2005 (9:22 am)
For future texture packs I will only release it in high resolution. This first pack is a pack I created while working on some games, and for some of those all I have is the 256 version. Half the amount of textures in the pack are 512 or 1024 tough.I will see about uploading some watermarked textures so you can see the quality.
#4
[edit]Removed images... see product page.[/edit]
08/11/2005 (9:49 am)
Here are some samples. I'll add them to the product page tomorrow.[edit]Removed images... see product page.[/edit]
#6
08/11/2005 (5:57 pm)
Your link isn't working anymore
#7
:)
08/12/2005 (6:45 am)
Ward - Hurry up and get a preview of those textures so I can decide wether or not I am going to buy it (if it suits my needs) :)
#8
08/13/2005 (6:54 am)
I just updated the product page. It now shows all 45 thumbnails (also a bit bigger then the previous thumbnails), and some samples.
Torque Owner Chris Labombard
Premium Preferred
You should display a low res shot of every texture... Not just half.
And maybe make the shots larger, but put a water mark on them. That way people can see exactly what they are purchasing...
Another thing too. You should make them all 1024 x 1024. People can scale them if they need to in any 2d art package (like the gimp or photoshop)
Just my thoughts :)