Game Development Community

Plan for Gary Preston

by Gary Preston · 07/17/2005 (6:13 pm) · 2 comments

Over the last weekend I've been updating my personal blog with details of my GID#14 entry Ghost Hunter. Rather than reproduce the whole thing here, I'll just point anyone who interested in reading about the development to my Ghost Hunter blog entry. Below is a quick summery for those not intrested in the blog.

Ghost Hunter is a T2D game which takes place within a haunted house (although you'll have to take my word for that since it's decorated with programmer art :P ) teaming with ghosts.

The player has a deployable trap that once deployed and activated will suck nearby ghosts into it. The trap holds a limited number of ghosts requiring a trip back to the ghost hunters van for emptying. Emptying the trap will score the player points. Trap all the ghosts without dieing to complete the level and game.

www.figmentgames.com/downloads/gid14/images/capture00240.jpg
The games available on Linux and Windows (no mac as I don't have one yet). There's an avi for any mac only users, just so you know you're not missing anything good :)

WindowsGhost2D.rar (1.4meg)
LinuxGhost2D.tgz (1.7meg)
View the .plan for this GID entry
GhostHunter.avi

The game itself was quite fun to implement, its just a shame its not all that interesting to play. Still the aim of GID is mainly fun. I think anyone that has an idea for a game should GID it, you'll find out in a short space of time whether your idea really does have sound gameplay. Plus if you can't implement a very basic cut down version in a GID you might want to rethink implementing the full blown MMORPG version :P

Anyhow, I hope some of you check out my blog and leave comments, it will save me having to make up names and posts :/

#1
07/17/2005 (7:17 pm)
Sounds like a Ghost Busters game :)

not to shabby with the coder art, vids look decent

-Ron
#2
07/18/2005 (7:43 am)
cool man! always funny when a gameplay vid is twice as large as the game itself ;)