Plan for Gary Preston
by Gary Preston · 07/17/2005 (6:13 pm) · 2 comments
Over the last weekend I've been updating my personal blog with details of my GID#14 entry Ghost Hunter. Rather than reproduce the whole thing here, I'll just point anyone who interested in reading about the development to my Ghost Hunter blog entry. Below is a quick summery for those not intrested in the blog.
Ghost Hunter is a T2D game which takes place within a haunted house (although you'll have to take my word for that since it's decorated with programmer art :P ) teaming with ghosts.
The player has a deployable trap that once deployed and activated will suck nearby ghosts into it. The trap holds a limited number of ghosts requiring a trip back to the ghost hunters van for emptying. Emptying the trap will score the player points. Trap all the ghosts without dieing to complete the level and game.

The games available on Linux and Windows (no mac as I don't have one yet). There's an avi for any mac only users, just so you know you're not missing anything good :)
WindowsGhost2D.rar (1.4meg)
LinuxGhost2D.tgz (1.7meg)
View the .plan for this GID entry
GhostHunter.avi
The game itself was quite fun to implement, its just a shame its not all that interesting to play. Still the aim of GID is mainly fun. I think anyone that has an idea for a game should GID it, you'll find out in a short space of time whether your idea really does have sound gameplay. Plus if you can't implement a very basic cut down version in a GID you might want to rethink implementing the full blown MMORPG version :P
Anyhow, I hope some of you check out my blog and leave comments, it will save me having to make up names and posts :/
Ghost Hunter is a T2D game which takes place within a haunted house (although you'll have to take my word for that since it's decorated with programmer art :P ) teaming with ghosts.
The player has a deployable trap that once deployed and activated will suck nearby ghosts into it. The trap holds a limited number of ghosts requiring a trip back to the ghost hunters van for emptying. Emptying the trap will score the player points. Trap all the ghosts without dieing to complete the level and game.

The games available on Linux and Windows (no mac as I don't have one yet). There's an avi for any mac only users, just so you know you're not missing anything good :)
WindowsGhost2D.rar (1.4meg)
LinuxGhost2D.tgz (1.7meg)
View the .plan for this GID entry
GhostHunter.avi
The game itself was quite fun to implement, its just a shame its not all that interesting to play. Still the aim of GID is mainly fun. I think anyone that has an idea for a game should GID it, you'll find out in a short space of time whether your idea really does have sound gameplay. Plus if you can't implement a very basic cut down version in a GID you might want to rethink implementing the full blown MMORPG version :P
Anyhow, I hope some of you check out my blog and leave comments, it will save me having to make up names and posts :/
About the author
#2
07/18/2005 (7:43 am)
cool man! always funny when a gameplay vid is twice as large as the game itself ;)
Associate Ron Yacketta
not to shabby with the coder art, vids look decent
-Ron