Game Development Community

Plan for Gary "ChunkyKs" Briggs

by Gary "ChunkyKs" Briggs · 07/15/2005 (10:29 pm) · 3 comments

So, uh, I guess a movie should go here [quicktime format; I have a mac, get over it]:
icculus.org/~chunky/stuff/odescript/GreenGuyAndBoulders.jpeg

It's not a whole lot to look at, but I promise that the bit you can't read on the right actually says "ODEBoulderData".

Gary (-;

PS Couldn't have done it without Noolness' example objects. Thanks, Ray!

#1
07/16/2005 (4:37 am)
Very cool, how long did it take you to implement all that?
#2
07/16/2005 (9:28 am)
So far, it's been over a period of months, with excessive not-working-on-it time. Honestly, I couldn't say.

Thanks!
Gary (-;
#3
07/16/2005 (3:06 pm)
this is very cool! we're actually trying to get something similar to this implemented for shelled for the magma and water shells, which explode into dozens of magma or water balls that then fall down the sides of hills or fill up pits... we may ping you but we'll see. cool work, thanks for posting the vid!