Plan for Andrew Nicholson
by Andrew Nicholson · 06/08/2005 (11:31 pm) · 2 comments
Just finished Uni today and it feels weird, I'm kind of lost, I don't know what to do, so I've cracked open some lager. For the past four years I've come home from College or Uni and had assignments to do or exams to revise for, and now I don't have any, it just feels strange (don't worry I'm not complaining). So I decided to make a start on one of the three game ideas I've got floating around.
For those of you that don't know me I'm a bit of a petrol head, Formula 1, Touring cars, Rally, Stock car racing, Motocross and Super cross are some of the sports I enjoy the most. So as you can probably guess the games I tend to play are of this kind with the odd exception. I've raced a couple of Rally's with my uncle in his mkI Escort and I used to race a Honda CR250 in Motocross, in the end I had to sell the bike as University was killing us financially, its something that I want to get back into though once I get back on my feet.
Anyway on with the .plan, the first game on the list was a Motocross game similar to MXM2, but as it involves characters (riders), I've put it on hold for a while, not because I cant do characters, its just that my final year project was all about 3D character generation and I just want a break from skeletons and bones and stuff, for now. Second on the list was a futuristic racing game similar to Rollcage, but I've knocked that on the head in favour of the third idea. What is it you ask? Well you'll have to watch this space, it would be better explained with images and the sort so until then you'll have to guess.
I know that making replica games is not ideal, its just my way of getting familiar with the huge code-base that is TGE, even though I've just done a degree in computer games, there's still a lot I need to learn about making games and this is my approach.
So until the next plan happy torkin
Andy Nicho
For those of you that don't know me I'm a bit of a petrol head, Formula 1, Touring cars, Rally, Stock car racing, Motocross and Super cross are some of the sports I enjoy the most. So as you can probably guess the games I tend to play are of this kind with the odd exception. I've raced a couple of Rally's with my uncle in his mkI Escort and I used to race a Honda CR250 in Motocross, in the end I had to sell the bike as University was killing us financially, its something that I want to get back into though once I get back on my feet.
Anyway on with the .plan, the first game on the list was a Motocross game similar to MXM2, but as it involves characters (riders), I've put it on hold for a while, not because I cant do characters, its just that my final year project was all about 3D character generation and I just want a break from skeletons and bones and stuff, for now. Second on the list was a futuristic racing game similar to Rollcage, but I've knocked that on the head in favour of the third idea. What is it you ask? Well you'll have to watch this space, it would be better explained with images and the sort so until then you'll have to guess.
I know that making replica games is not ideal, its just my way of getting familiar with the huge code-base that is TGE, even though I've just done a degree in computer games, there's still a lot I need to learn about making games and this is my approach.
So until the next plan happy torkin
Andy Nicho
About the author
#2
pc: when are you going on the world wide trip , it must be soon?
06/09/2005 (8:54 am)
Good guess, but no not Outrun...pc: when are you going on the world wide trip , it must be soon?
Torque Owner Phil Carlisle
Hmm, so a different type of racing game.. Outrun? :)