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Plan for Josh Ritter

by Prairie Games · 05/26/2005 (4:30 pm) · 12 comments

continued from a previous plan

We've embedded a full web server in the Minions of Mirth World Server!!!

From work (and elsewhere), players will be able to log into live worlds and check ladder results, news items, who's online, and even chat with people that are playing the game. Players will be able to browse their characters online, trade items, coordinate raids and guild activities, etc... Immortals will have access to an interactive shell and can administer their world and zone servers remotely :)

www.prairiegames.com/mom_webserver.jpg
Again, this is being served BY THE MINIONS OF MIRTH WORLD SERVER :) Think about that for a second... oooohhhh yeeeeaaaahhhhhh :)

-Josh Ritter
Prairie Games

PS: Coding for the web pretty much makes my brain explode. Huge props to Rick Overman for the work he's done on this site :)

#1
05/26/2005 (6:05 pm)
WHA?! Josh, kudos! You sure know how to always have some awesome to show off. :)
#2
05/26/2005 (6:53 pm)
now that looks really cool!
#3
05/26/2005 (6:53 pm)
Simply brilliant!
#4
05/26/2005 (7:05 pm)
Wow!!!
#5
05/26/2005 (7:06 pm)
Yes, that is absolutely awesome.

I noticed you highlighted "trade items". Well, if you put in some kind of Auction House, Bazaar, whatever zone or building or system make sure that is accessable from the web too!

Lack of web access to that system is a big complaint by some people about WoW. There's really no excuse that almost the whole non-combat game can be done over the web.

Seriously, why not?
#6
05/26/2005 (7:10 pm)
Whee!!!

To be clear, there isn't one instance of this web site. EVERY Minions of Mirth World Server can be configured to host web access...

I actually think a substantial portion of the game should be playable via the web... people have time to dink around on a web page for a few minutes during work/weekend/home... it's much harder to find time to actually log into a 3d world :) The 3d version is like MoM Hardcore... and the web version is like MoM Casual :) Obviously the same game though...

-Josh Ritter
Prairie Games
#7
05/26/2005 (7:22 pm)
Damn, I already started doing a server based web server (for admin and such) in TorqueSCRIPT, hehe. Now I know that mine must be better!

Anyway, I will assume this is in Python, along with quite a bit of MoM?

Robert
#8
05/26/2005 (7:57 pm)
Yes, Python using primarily SQLObject, Twisted, and Nevow.

-Josh Ritter
Prairie Games
#9
05/26/2005 (9:01 pm)
That really is impressive Josh! Not that the rest of MoM isn't massively impressive.
#10
05/26/2005 (9:06 pm)
Josh continues to amaze me.
#11
05/27/2005 (6:27 am)
The dawn of time mud codebase has an integrated webserver with a few of those features. Not the cool item trading stuff though :[ The webserver was _one_ of the things that I liked about it.
I've felt that mmorpg's should have had this feature a long time ago. Good work PrarieGames!
#12
05/27/2005 (4:04 pm)
WOW!!

You cant even slow down for a minute! I only got half of my buildings done in CS. LOL J/K Amazing!!

Kudos on top of KUDOS Man!!!