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Plan for Kirk Haynes

by Kirk Haynes · 05/26/2005 (5:59 pm) · 1 comments

I'm beginning my game framework. TGE is a lot to absorb. Wish me luck.

I will be writing the game based on what I'm calling the engine core. This means I'll be using the files in the example games (in the engine/game directory) as reference, but building my own game framework from scratch. The goal is to have a client/server architecture for online multiplayer games with persistent character data and semi-persistant worlds (environments/missions).

Let's bring it.

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#1
05/26/2005 (6:21 pm)
Wish you the best of luck, I also recommend looking up some resources on this, like Dreamer's MMORPG tutorial set :)