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Plan for Vince Gee

by Vince Gee · 05/21/2005 (9:21 pm) · 5 comments

Well,

Finnally, after endless hours I have finally managed to get my latest build to work.

Changes:
-Datablocks are moved to the database
-AI are defined in the database and spawn correctly
-AI are of a Guard model, will add the feature to allow you to give them pre-defined paths to move around w/
-AI have hate lists... if you attack one it will follow you until you die or it kills you.
-Added another weapon to the list
-Added another player model to the game (Jill)
-fixed a bug where AI's were attacking other AI's

ToDo:
-Either allow AI's to wander or follow paths.. or both
-Add in the Armor DTS's and effects (Thanks Tek0)
-Document document document
-Maybe redo the inventory gui to use slots for demo purposes

As far as I can tell I'm still on schedule for an end of month release of the resource :)

If anyone gets a chance go to www.geeconsulting.net and download the client
if you have an account, your old account should work, otherwise create a new account.

Vince

#1
05/21/2005 (10:30 pm)
I'm really excited about this. I can not wait for this resource. Everyone should check this out if you haven't already.
#2
05/22/2005 (3:57 pm)
The server is up and appears to be bug free.
#3
05/22/2005 (8:00 pm)
Decided to throw up some images taken from in game :) Enjoy

www.geeconsulting.net/bots1.jpgwww.geeconsulting.net/bots2.jpgwww.geeconsulting.net/bots3.jpg
#4
05/24/2005 (5:23 am)
Those shots are very reminiscent of paintball. Only noone would be stupid enough to stand around in a group of 3 in open space.
#5
05/24/2005 (7:10 am)
um, their are all AI's... their isn't a player in there... and all the ai's are dynamic from the database.... ok.. were where we?