Plan for Nauris Krauze
by Nauris Krauze · 03/05/2005 (9:50 am) · 13 comments
Well, I guess I start every .plan of mine with "busy busy weeks" but thats the truth! And I still maintain it's a good thing :)
Snachurz are taking its toll, plus Craig and Robert, gearheads that they are, decided to create a bikes pack and I'm forced to research net for lots of shiny pictures just to be able to skin them in a convincing manner. Since I'm in no way fan of motorbikes, I suspect lots of looking over my shoulder and remarks like: "that's nowhere near as it should be" by Craig and Robert in near future:) But that's all good, I'm actually eager to try my hand on these puppies.
(Work in progress shot, Craig screams that forks on dirtbike and cruiser are placeholders. I heard you first time, man:)
In between all that, there has been an odd contract work then and now, and I like it, as it allows to take another task, when previous one becomes tedious, thus keeping me fresh all the time.
However, the main reason of this .plan is umm..lets call it Torque2D Quickstart Pack, although its not exactly t2d specific, and not exactly all-encompassing to be called truly quickstart pack. It's basically a collection of tiles and sprites, some taken from long dead 2D projects, some created specifically for this pack.
Its meant primarily for coders who are tinkering with T2D and prolly want to have some placeholder art to test ideas with. As I said before, its not all-encompassing, initial idea was to provide small sets of environments for side-scrollers, some "puzzly" elements etc, but we decided that it'd take too much time and effort we werent really ready to spare for a free pack.
Oh yes, there was an idea of creating commercial one, at some point, but in the end, i personally see no reason why people would spend money for a pack that does not feature hundreds of tiles and sprites. Plus, its really easy to modify 3D models and retexture them so no one even notices that this model has been in other games as well, but with 2d art you cant really do that. So, free it is.
Oh yeah, you can download it here or simply visit De-Railed homepage.
Below are some samples of what can be found in the pack. One thing, though, the top down forest+city shot is slightly doctored picture, since it was meant to be used in game as background at some point. However, those changes arent really that significant.


Snachurz are taking its toll, plus Craig and Robert, gearheads that they are, decided to create a bikes pack and I'm forced to research net for lots of shiny pictures just to be able to skin them in a convincing manner. Since I'm in no way fan of motorbikes, I suspect lots of looking over my shoulder and remarks like: "that's nowhere near as it should be" by Craig and Robert in near future:) But that's all good, I'm actually eager to try my hand on these puppies.
(Work in progress shot, Craig screams that forks on dirtbike and cruiser are placeholders. I heard you first time, man:)In between all that, there has been an odd contract work then and now, and I like it, as it allows to take another task, when previous one becomes tedious, thus keeping me fresh all the time.
However, the main reason of this .plan is umm..lets call it Torque2D Quickstart Pack, although its not exactly t2d specific, and not exactly all-encompassing to be called truly quickstart pack. It's basically a collection of tiles and sprites, some taken from long dead 2D projects, some created specifically for this pack.
Its meant primarily for coders who are tinkering with T2D and prolly want to have some placeholder art to test ideas with. As I said before, its not all-encompassing, initial idea was to provide small sets of environments for side-scrollers, some "puzzly" elements etc, but we decided that it'd take too much time and effort we werent really ready to spare for a free pack.
Oh yes, there was an idea of creating commercial one, at some point, but in the end, i personally see no reason why people would spend money for a pack that does not feature hundreds of tiles and sprites. Plus, its really easy to modify 3D models and retexture them so no one even notices that this model has been in other games as well, but with 2d art you cant really do that. So, free it is.
Oh yeah, you can download it here or simply visit De-Railed homepage.
Below are some samples of what can be found in the pack. One thing, though, the top down forest+city shot is slightly doctored picture, since it was meant to be used in game as background at some point. However, those changes arent really that significant.


About the author
Nauris Krauze is 2D designer/illustrator with 10 years experience in game development. Currently art director at 3Nstudio, working on games for social networks, occasionally doing some contract work. Portfolio: http://3nstudio.com/nauris/
#2
03/05/2005 (10:17 am)
Oh, wow. That top-down shot of the terrain looks absolutely fab. :) Free? Amazing. You guys rawk.
#3
03/05/2005 (10:38 am)
*Very* cool of you guys to give these out for free. Many thanks to all of the De-Railed team!
#4
They fit in well with a project I am doing at the moment, and they are much better than the developer artwork I have at the minute!
Now all I need to do is get you to do some graphics for "Bad Hair Day" ;)
03/05/2005 (11:09 am)
Nauris, thats really generous of you man. Thanks very much.They fit in well with a project I am doing at the moment, and they are much better than the developer artwork I have at the minute!
Now all I need to do is get you to do some graphics for "Bad Hair Day" ;)
#5
03/05/2005 (11:41 am)
Nice terrain tiles! Sweet!
#6
@Josh - thanks, man. I cant see of any problem including the stuff with t2d release:)
@Craig - glad they fit your project. Bad Hair Day? That reminds me werewolf`s Angua "bad day hair all over" from Terry Pratchett:)
Thanks again, guys:)
03/06/2005 (1:55 am)
Thanks guys, indeed. Just to clarify, the 2D pack isnt exactly a solo effort- Craig Fortune is guilty of it as well:)@Josh - thanks, man. I cant see of any problem including the stuff with t2d release:)
@Craig - glad they fit your project. Bad Hair Day? That reminds me werewolf`s Angua "bad day hair all over" from Terry Pratchett:)
Thanks again, guys:)
#7
03/06/2005 (4:08 am)
thank you very much !!
#9
03/07/2005 (3:35 pm)
Crag, hehe, really? which one, then? I walked into that thread and found out that i had been quite active there for some time :D
#10
[quote]Bad Hair Day: cheesy action game about small town hairdresser. Military dudes have disposed their experimental waste near the city which has resulted in contaminated water and Super-Fast-Growing Hair for the townsfolk. Now its up to one man - the final defense - the bold hairdresser, to stop the hairy invasion.[quote]
heh heh, bad hair day.
03/11/2005 (12:38 am)
This one, dude:-[quote]Bad Hair Day: cheesy action game about small town hairdresser. Military dudes have disposed their experimental waste near the city which has resulted in contaminated water and Super-Fast-Growing Hair for the townsfolk. Now its up to one man - the final defense - the bold hairdresser, to stop the hairy invasion.[quote]
heh heh, bad hair day.
#11
03/14/2005 (9:45 pm)
I have no idea how I missed this the first time. Thanks guys
#12
05/05/2005 (7:15 am)
The download link seems not to work !?
#13
05/25/2005 (10:36 pm)
how goes the cycle pack. My Renegade Nuns need there wheels. 
Torque Owner Josh Williams
Default Studio Name
And I'm very glad to hear that the motorcycle pack is progressing. Keep up the great work guys!