Game Development Community

Plan for Brian Wells

by Brian Wells · 02/22/2005 (8:22 pm) · 2 comments

I am obliged to update this thing like once a year, so here I go...

Working on a combination of things now for the little project. Things have been moving quickly lately, but with everyone having work, work and school, kids, etc. things never go as quickly as they could. Too bad we can't all just quit our real jobs for a few months to work on this stuff full time. No problem for me though. With the 10 hours of life I have every weekday after school and work, I would gladly spend most of it doing this than sleeping.

Tom Lund did a great job in getting the GameSWF working with torque. We have a basic menu system working in game, and once we work out a few kinks I think people will see how great menu systems in Torque can be. The flash completely puts the basic bimap buttons to shame as far as what is possible. We are also crunching in a PlayGUI with all the In Game Controls we need. Nothing final, just prototyping until we find a balance we like.

I can't wait until we are able to get the final prototype in place. Once we get to that stage, I think things will start flying ahead.

#1
02/22/2005 (11:22 pm)
Flash GUI's rock ... ever since I saw Doom 3's menus I've wanted to have something similar ... no other GUI is so sexy!
#2
02/23/2005 (8:06 am)
wait... Doom 3's GUI was flash? Really?