Plan for Edward Gardner
by Edward Gardner · 02/05/2005 (8:13 am) · 7 comments
As MGT hurtles towards another milestone for Lore, and other things begin to gel with the company, I took some time to browse the forums I moderate and the projects I have been and am a part of.
I have been managing the Freespace 2 Source Code Project (SCP for short) since Volition released the source 2 years ago. Over that time, I have had the priviledge to work with some very talented young programmers, and seen some very cool work done with the tools the SCP has provided back to the FS community.
Every once in a while, something makes me go "Oooo!"
Here's one of those:
dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=30301
Close in:

Pull out:

Still further:

Not bad for what used to be a DX5 Windows only engine...

I have been managing the Freespace 2 Source Code Project (SCP for short) since Volition released the source 2 years ago. Over that time, I have had the priviledge to work with some very talented young programmers, and seen some very cool work done with the tools the SCP has provided back to the FS community.
Every once in a while, something makes me go "Oooo!"
Here's one of those:
dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=30301
Close in:

Pull out:

Still further:

Not bad for what used to be a DX5 Windows only engine...

About the author
#2
- Melv.
02/05/2005 (9:07 am)
Seriously battlestar gallactica. Oh man, can't wait for the second series and you just reminded me how cool it was. :)- Melv.
#3
02/05/2005 (9:19 am)
Very cool indeed Ed
#4
02/05/2005 (9:21 am)
Frack me, that looks awesome. :) BSG rules.
#5
that's definately sweetness though. Nice!
02/05/2005 (12:55 pm)
GALATICA OMGOMGOMG!!!!! lol the new series are definately sweet - didya catch the recent one? =D Never knew the vipers were that small compared to the ship....hrms, i better pay more attention >.<that's definately sweetness though. Nice!
#6
02/05/2005 (2:07 pm)
That's pretty darn cool looking, Ed. My compliments to everybody who made that possible! :)
#7
But it made me stop and look :)
02/06/2005 (8:43 am)
It was just a test, the model is something like 50,000 polys.But it made me stop and look :)
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