Plan for Jeff Gran
by Jeff Gran · 02/04/2005 (10:11 pm) · 6 comments
Well, since I'm going to be some semblance of an employee at GG starting Tuesday, I thought it's high time I delurk.
My name is Jeff and I'm a 3D artist. I went to SCAD for four years straigt out of high school and earned a bachelor's degree in "3D Computer Art" For the last year (since I graduated) I have been working some odd freelance jobs and making personal pieces for my 3D portfolio. Recenently I found Garage Games through an ad by someone needing an artist for a game using Torque. I've creating characters and environments for this game (unnamable) for a few months now.
Then I read somewhere that GG was looking for artist interns, applied, got offered the internship, agreed to it, and now I'm driving up to Eugene from Sanfrancisco on Monday. I can't wait to meet these guys and start helping them develop the new art pipeline, see what the TSE can do, etc.
Hopefully you'll be seeing me around the site more often, and look forward to my first content pack. It'll probably be a character or set of characters. I haven't quite decided what specifically though. Any requests?
Jeff
My name is Jeff and I'm a 3D artist. I went to SCAD for four years straigt out of high school and earned a bachelor's degree in "3D Computer Art" For the last year (since I graduated) I have been working some odd freelance jobs and making personal pieces for my 3D portfolio. Recenently I found Garage Games through an ad by someone needing an artist for a game using Torque. I've creating characters and environments for this game (unnamable) for a few months now.
Then I read somewhere that GG was looking for artist interns, applied, got offered the internship, agreed to it, and now I'm driving up to Eugene from Sanfrancisco on Monday. I can't wait to meet these guys and start helping them develop the new art pipeline, see what the TSE can do, etc.
Hopefully you'll be seeing me around the site more often, and look forward to my first content pack. It'll probably be a character or set of characters. I haven't quite decided what specifically though. Any requests?
Jeff
About the author
#2
http://jboy.menlofarms.net/portfolio/index.htm
P.S. SCAD: the only art school in the country with an intercollegiate basketball team!
(spent 6 mos in savannah myself -- south of gaston in da hood)
02/05/2005 (12:23 am)
congrats! I still have the email you sent me about my project, but it's been put on hold while I work on a smaller one. here's Jeff's portfolio if anyone's interested:http://jboy.menlofarms.net/portfolio/index.htm
P.S. SCAD: the only art school in the country with an intercollegiate basketball team!
(spent 6 mos in savannah myself -- south of gaston in da hood)
#3
For the content packs I really need generic people. By this I mean properly rigged and animated models that I can easily modify for my own needs. One thing that always annoys me is that none of the modesl released has an animated or rigged face. This means that if I buy an off the shelf character model (as your content pack will be) it looks identical to everyone elses.
A good example of this is the bravetree girl pack. I got this and don't get me wrong, it's a good learning pack but, the model is impossible to change without screwing up the animations etc. etc. This is mostly because of the model preportions being totally cartoon in nature. As a result I could never use it in an actual game or anything like that.
So to conclude. A simple male and female model that can be modified relatively easily.
02/05/2005 (1:53 am)
First off Congratulations on the internship....now down to business :o)For the content packs I really need generic people. By this I mean properly rigged and animated models that I can easily modify for my own needs. One thing that always annoys me is that none of the modesl released has an animated or rigged face. This means that if I buy an off the shelf character model (as your content pack will be) it looks identical to everyone elses.
A good example of this is the bravetree girl pack. I got this and don't get me wrong, it's a good learning pack but, the model is impossible to change without screwing up the animations etc. etc. This is mostly because of the model preportions being totally cartoon in nature. As a result I could never use it in an actual game or anything like that.
So to conclude. A simple male and female model that can be modified relatively easily.
#4
02/05/2005 (5:41 am)
Jeff can't wait to meet ya in person! It'll be great to have you in the garage... so much cool stuff going on. You're a very talented artist, so I can't wait to see what you can do here.
#5
02/05/2005 (7:39 am)
You look like a promising artist Jeff. Look forward to seeing how you progress out in GG land :) theyre a great bunch of guys and you should learn a lot.
#6
02/05/2005 (11:15 am)
Look forward to meeting you =)
Torque Owner Bob