Plan for Andrew Nicholson
by Andrew Nicholson · 12/08/2004 (12:12 pm) · 5 comments
Lots to do and so little time?
Been busy with my 3D Human Skeleton project, struggled to get the heirarchy right for the bone structure, but have managed to get that sorted now i think? I'll find out for sure when i start altering bone lengths and stuff using sliders. The mesh is still in its box form at the moment, I just generate a box around each bone.
Id post some screenies but dont know how to?
Have to go here for screenies at the moment: http://freespace.virgin.net/nicho.thewizard/Current.htm
Doing a game mod using the tge racing demo:(deadline jan/15/05)
1 or 2 tracks
Vehicle model (4 textures)
Scenery models and textures?
3 AI opponents
Weather (GPAI1)
Lap timer
Race results table
Power-up (boost)
Gui textures and stuff
Also making a Rubiks Cube game for another assignment (jan deadline). Got it working to a degree, but still needs some more work especially on the AI for auto solving it.
Well that should keep me busy over christmas.
ps: i might even have a go at GID ing this weekend?
Been busy with my 3D Human Skeleton project, struggled to get the heirarchy right for the bone structure, but have managed to get that sorted now i think? I'll find out for sure when i start altering bone lengths and stuff using sliders. The mesh is still in its box form at the moment, I just generate a box around each bone.
Id post some screenies but dont know how to?
Have to go here for screenies at the moment: http://freespace.virgin.net/nicho.thewizard/Current.htm
Doing a game mod using the tge racing demo:(deadline jan/15/05)
1 or 2 tracks
Vehicle model (4 textures)
Scenery models and textures?
3 AI opponents
Weather (GPAI1)
Lap timer
Race results table
Power-up (boost)
Gui textures and stuff
Also making a Rubiks Cube game for another assignment (jan deadline). Got it working to a degree, but still needs some more work especially on the AI for auto solving it.
Well that should keep me busy over christmas.
ps: i might even have a go at GID ing this weekend?
About the author
#2
12/08/2004 (12:45 pm)
Tim: Thanks for that! im new to all this, but im working on it.
#3
Phil.
Just so everyone knows, Andrew is one of my students... :)
12/08/2004 (2:57 pm)
Get yerself in there andrew!!! GID GID GID all the way.Phil.
Just so everyone knows, Andrew is one of my students... :)
#4
I like the car in your one screeny... did you make it yourself?
12/08/2004 (8:41 pm)
My post disappeared ... hmm....I like the car in your one screeny... did you make it yourself?
#5
Burning: yes i made the car myself, did it using max at Uni, had to export it to 3ds to get it into milkshape, couldnt get it to export correctly in max?
12/09/2004 (12:35 am)
Cheers philBurning: yes i made the car myself, did it using max at Uni, had to export it to 3ds to get it into milkshape, couldnt get it to export correctly in max?
Torque 3D Owner dsfsd
Be careful with resizing bones too, it can get messy but is possible (albeit time consuming)