Plan for Brian Wells
by Brian Wells · 08/24/2004 (1:09 am) · 6 comments

I am currently skin mapping this German "Pocket Battleship" model as well as a model for a floating naval mine, a destroyer and a depth charge. This model as is now is 2266 Polies, although I belive when the railings are added it will be around 2400.
This game will view the ship from the 3rd person perspective, but the controls will look and feel more like an FPS. The mouse would move the weapon turrets on the ship while the KB would move the ship, fire flares, switch views etc. The emphasis would be on team cooperation and tactics, as a well placed shot would knock out a turret or sink your ship. Since the naval guns are fired at a distance ballistically, it wont be simply like a quake rocket launcher fest. More to come on the game features....
I really need an experienced Torque programmer to help me if they are available. I can handle pretty much all the art myself, and I can even do some light scripting (basic vehicle scripting, particles, animations, etc) but I am horrible at anything with a lot of numbers ;). Best of all I really think this would be a quick (as games go) project to complete which means we could release it on GG.
I would be nice to be able to focus on the models and animation and not have to dabble too much in the code if I can help it. In all honesty I dont think the programming side of my game idea will be that difficult since many of the engine requirements are already resources.
By the way if you have not seen my free Cargo Ship (space) model, you can check out the resource for it here. It would be easy to drop right into a game for those who need a practice space vessel to play with vehicle specs, practice particles for engines, etc.
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#2
08/24/2004 (2:54 am)
Looks really nifty!!
#3
08/24/2004 (4:32 am)
Very nice model =) Can't wait to see it in-game!
#5
T.
08/24/2004 (6:06 am)
Brian, is that the model from here www.gunpoint-3d.com/model-bismark.html ? I'm just curious, I know you only said you were skinning it.T.
#6
08/24/2004 (1:43 pm)
Oh, hmm, why was the image deleted?
Torque 3D Owner Phil Carlisle
I always had a weird fascination about naval games ever since playing wolfpack (and before that silent service and others).
What kind of game are you intending it to be?