Game Development Community

Plan for Charles Malbaurn

by Charlie Malbaurn · 08/22/2004 (1:48 pm) · 4 comments

This is a continuation of my last plan located here

So it's a new week and I've been pretty busy with the current editor that I've been working on. Here's an early Screen shot of some of the basic stuff.
www.vertesoft.com/TsEditV1.JPG
So far I have managed to finish off the highlighting and have been working on the method tool tips. Well looking back at this screenshot you can see that it's not highlighting strings within strings, so I guess I'll have to work on that.

I decided to put off how the program handles projects until I have flushed out the intellisense for objects. Considering that objects are hierarchical and that they can be called by there base name, it's been a little more complicated then I expected.
Since projects are going to keep track of all custom methods and objects so that they can later be used with the tool tip and intellisense, I figured that would be best for last.

One other thing that I am adding is a tree list of all form loading calls so that there's a viewable order on how forms are loaded.
There are two reasons for this. First it's nice to see how things are being addressed and second because I don't want to be able to use the intellisense and tool tips on things that haven't already been loaded into the engine. Think of it as a sort of error checking.

As you can see by the screenshot, I've bitten off from Visual Studio .net. I like the idea of having stuff available without hogging up a bunch of space.

So that's about it for now. Let me know if anyone has any questions or suggestions

-Charlie

#1
08/22/2004 (2:03 pm)
looks very smooth
#2
08/22/2004 (2:39 pm)
One thing to note: if you look to the right you will see a tab that says obj help. Whenever the tool tip or the intellisense is being used, there will be a full detail view of what that object or function is used for, what args it's expecting in more detail and a short example of how it is used. Personally I leave that side panel on auto hide since they are things that don't really need to be viewable at all times.
#3
08/22/2004 (3:18 pm)
Sounds great, good luck with it. And keep us updated! :)

-Jase
#4
08/24/2004 (12:43 am)
Looking at Lars Boldts Torque Explorer I started to get discouraged. It's a really pretty app and I wish him well with it.

I'm still going to trudge on with this one though. There