TGE Editor AddOn function
by AndyGFX · 07/31/2004 (10:41 pm) · 0 comments
Download Code File
Here is little extension
1) Copy file into common/editor folder
2) Open file editor.cs
3) add exec("./GFXAddOn.cs") here:
...
// Tools
exec("./editor.bind.cs");
exec("./ObjectBuilderGui.gui");
// AndyGFX Editor AddOn
exec("./GFXAddOn.cs");
// New World Editor
exec("./EditorGui.gui");
exec("./EditorGui.cs");
...
-----------------------------------------------
4) FEATURES:
key g = snap to grid ON/OFF
key r = snap rotation ON/OFF
key [ = decrease grid size
key ] = increase grid size
-----------------------------------------------
That's all.
Here is little extension
1) Copy file into common/editor folder
2) Open file editor.cs
3) add exec("./GFXAddOn.cs") here:
...
// Tools
exec("./editor.bind.cs");
exec("./ObjectBuilderGui.gui");
// AndyGFX Editor AddOn
exec("./GFXAddOn.cs");
// New World Editor
exec("./EditorGui.gui");
exec("./EditorGui.cs");
...
-----------------------------------------------
4) FEATURES:
key g = snap to grid ON/OFF
key r = snap rotation ON/OFF
key [ = decrease grid size
key ] = increase grid size
-----------------------------------------------
That's all.
