Game Development Community

Plan for Chris "DiGi" Timberlake

by Chris "DiGi" Timberlake · 07/26/2004 (8:06 pm) · 0 comments

You know, I found out a very very dangerous fact. Every aspect of game creation is rather addicting. Its probably the worse drug there is. But you know what? ITS FREAKING AWSOME!

I've just started learning to model (after 3 start-overs). I was building a Humvee in Milkshape(Trial), and one of my friends said it was an awfull program, and not a good program to learn if you want to advance. He suggested 3D Studio Max. Now let me give you a little background of me and 3DS. The first time I ever played with 3DS was around 4 - 5 years ago. It took me an hour just to find the trial downlaod on the site! And at that time, I looked at the UI and went "UH UH". It was just these past few days that i actually got the hang of it, and well, I'm rather proud of my work on this Humvee, its awsome. I'll show pics when its done.


The map editor, this has been going along great. Brian and I secided that I would port it over to Linux later on. (We would build it Mono-Capable.) But little to my knowledge, Brian started working on an extra bonus for you guys ;). It wount be just a map editor, but a script editor, gui editor, and Map Editor. Later on it will also support our own custom in-house map format with new physics and stuff. :) Lovely huh? Anyways thats my updated plan, kinda like "Post-Plan" :). Anyways everyone have a good-day, afternoon, what-ever time it is there. I'M OFF TO MODEL!!!! YE HA!!! TIME TO DO ZEE HOOD!